00001 /* 00002 Copyright (c) 2006-2010 Nokia Corporation and/or its subsidiary(-ies). All rights reserved. 00003 00004 Redistribution and use in source and binary forms, with or without 00005 modification, are permitted provided that the following conditions are met: 00006 00007 * Redistributions of source code must retain the above copyright notice, this 00008 � list of conditions and the following disclaimer. 00009 * Redistributions in binary form must reproduce the above copyright notice, 00010 � this list of conditions and the following disclaimer in the documentation 00011 � and/or other materials provided with the distribution. 00012 * Neither the name of Nokia Corporation nor the names of its contributors 00013 � may be used to endorse or promote products derived from this software 00014 � without specific prior written permission. 00015 00016 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00017 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00018 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 00019 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE 00020 FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 00021 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 00022 SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00023 CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 00024 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00025 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00026 00027 Description:� 00028 */ 00029 00030 00031 #include "BmpAnimGui.h" 00032 00033 // Second phase constructor of the application UI class. 00034 // It creates and owns a single view. 00035 void CExampleAppUi::ConstructL() 00036 { 00037 // Complete the UI framework's construction of the App UI. 00038 BaseConstructL(); 00039 // Create the appview. 00040 iAppView = CExampleAppView::NewL( ClientRect() ); 00041 } 00042 00043 // The application UI class owns one view, and is responsible 00044 // for destroying it 00045 CExampleAppUi::~CExampleAppUi() 00046 { 00047 delete iAppView; 00048 } 00049 00050 // Called by the UI framework when a command has been issued. 00051 void CExampleAppUi::HandleCommandL( TInt aCommand ) 00052 { 00053 00054 switch (aCommand) 00055 { 00056 case EGuiBaseDo0: 00057 iAppView->iBitmapAnimPlayer.SetPlayModeL( CBitmapAnimClientData::EPlay ); 00058 iAppView->iBitmapAnimPlayer.StartL(); 00059 break; 00060 00061 case EGuiBaseDo1: 00062 iAppView->iBitmapAnimPlayer.StopL(); 00063 break; 00064 00065 case EGuiBaseDo2: 00066 iAppView->iBitmapAnimPlayer.SetPlayModeL( CBitmapAnimClientData::EBounce ); 00067 iAppView->iBitmapAnimPlayer.StartL(); 00068 break; 00069 00070 case EGuiBaseDo3: 00071 iAppView->iBitmapAnimPlayer.SetPlayModeL( CBitmapAnimClientData::ECycle ); 00072 iAppView->iBitmapAnimPlayer.StartL(); 00073 break; 00074 00075 case EEikCmdExit: 00076 Exit(); 00077 break; 00078 } 00079 00080 } 00081