Changes from previous version(s)
The dynamic_bitset class represents a set of bits. It provides access to the value of individual bits via an operator[] and provides all of the bitwise operators that one can apply to built in integers, such as operator& and operator<<. Specify the number of bits in the set at runtime via a parameter to the constructor of the dynamic_bitset.
The dynamic_bitset class is nearly identical to the std::bitset class. The difference is that the size of the dynamic_bitset (the number of bits) is specified at run-time during the construction of a dynamic_bitset object, whereas the size of a std::bitset is specified at compile-time through an integer template parameter.
The main problem that dynamic_bitset is designed to solve is that of representing a subset of a finite set. Each bit represents whether an element of the finite set is in the subset or not. As such the bitwise operations of dynamic_bitset, such as operator& and operator|, correspond to set operations, such as intersection and union.
namespace boost { template <typename Block, typename Allocator> class dynamic_bitset { public: typedef Block block_type; typedef Allocator allocator_type; typedef implementation-defined size_type; static const int bits_per_block = implementation-defined; static const size_type npos = implementation-defined; class reference { void operator&(); // not defined public: // An automatically generated copy constructor. reference& operator=(bool value); reference& operator=(const reference& rhs); reference& operator|=(bool value); reference& operator&=(bool value); reference& operator^=(bool value); reference& operator-=(bool value); bool operator~() const; operator bool() const; reference& flip(); }; typedef bool const_reference; explicit dynamic_bitset(const Allocator& alloc = Allocator()); explicit dynamic_bitset(size_type num_bits, unsigned long value = 0, const Allocator& alloc = Allocator()); template <typename CharT, typename Traits, typename Alloc> explicit dynamic_bitset(const std::basic_string<CharT, Traits, Alloc>& s, typename std::basic_string<CharT, Traits, Alloc>::size_type pos = 0, typename std::basic_string<CharT, Traits, Alloc>::size_type n = std::basic_string<CharT, Traits, Alloc>::npos, const Allocator& alloc = Allocator()); template <typename BlockInputIterator> dynamic_bitset(BlockInputIterator first, BlockInputIterator last, const Allocator& alloc = Allocator()); dynamic_bitset(const dynamic_bitset& b); void swap(dynamic_bitset& b); dynamic_bitset& operator=(const dynamic_bitset& b); allocator_type get_allocator() const; void resize(size_type num_bits, bool value = false); void clear(); void push_back(bool bit); void append(Block block); template <typename BlockInputIterator> void append(BlockInputIterator first, BlockInputIterator last); dynamic_bitset& operator&=(const dynamic_bitset& b); dynamic_bitset& operator|=(const dynamic_bitset& b); dynamic_bitset& operator^=(const dynamic_bitset& b); dynamic_bitset& operator-=(const dynamic_bitset& b); dynamic_bitset& operator<<=(size_type n); dynamic_bitset& operator>>=(size_type n); dynamic_bitset operator<<(size_type n) const; dynamic_bitset operator>>(size_type n) const; dynamic_bitset& set(size_type n, bool val = true); dynamic_bitset& set(); dynamic_bitset& reset(size_type n); dynamic_bitset& reset(); dynamic_bitset& flip(size_type n); dynamic_bitset& flip(); bool test(size_type n) const; bool any() const; bool none() const; dynamic_bitset operator~() const; size_type count() const; reference operator[](size_type pos); bool operator[](size_type pos) const; unsigned long to_ulong() const; size_type size() const; size_type num_blocks() const; size_type max_size() const; bool empty() const; bool is_subset_of(const dynamic_bitset& a) const; bool is_proper_subset_of(const dynamic_bitset& a) const; size_type find_first() const; size_type find_next(size_type pos) const; }; template <typename B, typename A> bool operator==(const dynamic_bitset<B, A>& a, const dynamic_bitset<B, A>& b); template <typename Block, typename Allocator> bool operator!=(const dynamic_bitset<Block, Allocator>& a, const dynamic_bitset<Block, Allocator>& b); template <typename B, typename A> bool operator<(const dynamic_bitset<B, A>& a, const dynamic_bitset<B, A>& b); template <typename Block, typename Allocator> bool operator<=(const dynamic_bitset<Block, Allocator>& a, const dynamic_bitset<Block, Allocator>& b); template <typename Block, typename Allocator> bool operator>(const dynamic_bitset<Block, Allocator>& a, const dynamic_bitset<Block, Allocator>& b); template <typename Block, typename Allocator> bool operator>=(const dynamic_bitset<Block, Allocator>& a, const dynamic_bitset<Block, Allocator>& b); template <typename Block, typename Allocator> dynamic_bitset<Block, Allocator> operator&(const dynamic_bitset<Block, Allocator>& b1, const dynamic_bitset<Block, Allocator>& b2); template <typename Block, typename Allocator> dynamic_bitset<Block, Allocator> operator|(const dynamic_bitset<Block, Allocator>& b1, const dynamic_bitset<Block, Allocator>& b2); template <typename Block, typename Allocator> dynamic_bitset<Block, Allocator> operator^(const dynamic_bitset<Block, Allocator>& b1, const dynamic_bitset<Block, Allocator>& b2); template <typename Block, typename Allocator> dynamic_bitset<Block, Allocator> operator-(const dynamic_bitset<Block, Allocator>& b1, const dynamic_bitset<Block, Allocator>& b2); template <typename Block, typename Allocator, typename CharT, typename Alloc> void to_string(const dynamic_bitset<Block, Allocator>& b, std::basic_string<CharT, Alloc>& s); template <typename Block, typename Allocator, typename BlockOutputIterator> void to_block_range(const dynamic_bitset<Block, Allocator>& b, BlockOutputIterator result); template <typename CharT, typename Traits, typename Block, typename Allocator> std::basic_ostream<CharT, Traits>& operator<<(std::basic_ostream<CharT, Traits>& os, const dynamic_bitset<Block, Allocator>& b); template <typename CharT, typename Traits, typename Block, typename Allocator> std::basic_istream<CharT, Traits>& operator>>(std::basic_istream<CharT, Traits>& is, dynamic_bitset<Block, Allocator>& b); } // namespace boost
Each bit represents the Boolean value true or false (1 or 0). Assign a '1' to set a bit and a '0' to clear or reset a bit. To flip a bit is to change the value to 1 if it was 0 and to 0 if it was 1. Each bit has a non-negative position. A bitset x contains x.size() bits, with each bit assigned a unique position in the range [0,x.size()]. The bit at position 0 is called the least significant bit and the bit at position size() - 1 is the most significant bit. When converting an instance of dynamic_bitset to or from an unsigned long n, the bit at position i of the bitset has the same value as (n >> i) & 1.
The code snippet below provides an example of setting and reading some bits.
Note: The operator[] goes from the least-significant bit at
0 to the most significant bit at size()-1. The
operator<< for
dynamic_bitset prints the
bitset from most-significant to least-significant, since that is
the format most people are use to reading.
#include <iostream> #include <boost/dynamic_bitset.hpp> int main(int, char*[]) { boost::dynamic_bitset<> x(5); // all 0's by default x[0] = 1; x[1] = 1; x[4] = 1; for (boost::dynamic_bitset<>::size_type i = 0; i < x.size(); ++i) std::cout << x[i]; std::cout << "\n"; std::cout << x << "\n"; return EXIT_SUCCESS; }
Output:
11001 10011
The code snippet below provides an example of creating some bitsets from integers (unsigned longs).
#include <iostream> #include <boost/dynamic_bitset.hpp> int main(int, char*[]) { const boost::dynamic_bitset<> b0(2, 0ul); std::cout << "bits(0) = " << b0 << std::endl; const boost::dynamic_bitset<> b1(2, 1ul); std::cout << "bits(1) = " << b1 << std::endl; const boost::dynamic_bitset<> b2(2, 2ul); std::cout << "bits(2) = " << b2 << std::endl; const boost::dynamic_bitset<> b3(2, 3ul); std::cout << "bits(3) = " << b3 << std::endl; return EXIT_SUCCESS; }
Output:
bits(0) = 00 bits(1) = 01 bits(2) = 10 bits(3) = 11
The code snippet below shows how to perform some bitwise operations:
#include <iostream> #include <boost/dynamic_bitset.hpp> int main(int, char*[]) { const boost::dynamic_bitset<> mask(12, 2730ul); std::cout << "mask = " << mask << std::endl; boost::dynamic_bitset<> x(12); std::cout << "Enter a 12-bit bitset in binary: " << std::flush; if (std::cin >> x) { std::cout << "input number: " << x << std::endl; std::cout << "As unsigned long: " << x.to_ulong() << std::endl; std::cout << "And with mask: " << (x & mask) << std::endl; std::cout << "Or with mask: " << (x | mask) << std::endl; std::cout << "Shifted left: " << (x << 1) << std::endl; std::cout << "Shifted right: " << (x >> 1) << std::endl; } return EXIT_SUCCESS; }
Output:
mask = 101010101010 Enter a 12-bit bitset in binary: 100110101101 input number = 100110101101 As unsigned long: 2477 And with mask: 100010101000 Or with mask: 101110101111 Shifted left: 001101011010 Shifted right: 010011010110
The dynamic_bitset does not provide iterators (and therefore is not a Container) for the following reasons:
std::bitset does not have iterators, and dynamic_bitset is meant to be a run-time sized version of std::bitset.
The dynamic_bitset is not designed to be a Container.
A container with a proxy reference type can not fulfill the container requirements as specified in the C++ standard (unless one resorts to strange iterator semantics). std::vector<bool> has a proxy reference type and does not fulfill the container requirements, andAs a result has caused many problems. One common problem is when people try to use iterators from std::vector<bool> with a Standard algorithm such as std::search. The std::search requirements say that the iterator must be a Forward Iterator, but the std::vector<bool>::iterator does not meet this requirement because of the proxy reference. Depending on the implementation, they may or not be a compile error or even a run-time error due to this misuse. For further discussion of the problem see Effective STL by Scott Meyers). So dynamic_bitset tries to avoid these problems by not pretending to be a container.
Some people prefer the name "toggle" to "flip". The name "flip" was chosen because that is the name used in std::bitset. In fact, most of the function names for dynamic_bitset were chosen for this reason.
dynamic_bitset does not throw exceptions when a precondition is violated (as is done in std::bitset). Instead assert is used. See the guidelines for Error and Exception Handling for the explanation.
The class dynamic_bitset is defined in the header boost/dynamic_bitset.hpp. Also, there is a forward declaration for dynamic_bitset in the header boost/dynamic_bitset_fwd.hpp.
Parameter | Description | Default |
---|---|---|
Block | The integer type in which the bits are stored. | unsigned long |
Allocator | The allocator type used for all internal memory management. |
std::allocator<Block> |
Assignable, Default Constructible, Equality Comparable, LessThan Comparable.
Block is an unsigned integer type. Allocator satisfies the Standard requirements for an allocator.
None.
A proxy class that acts as a reference to a single bit. It contains an assignment operator, a conversion to bool, an operator~, and a member function flip. It exists only as a helper class for dynamic_bitset's operator[]. The following table describes the valid operations on the reference type. Assume,b is an instance of dynamic_bitset, i, j are of size_type and in the range [0,b.size()].
Note: Write b[i] only when an object of type reference that was initialized from b[i]. The variable x is a bool.
Expression |
|
---|---|
x = b[i] |
Assign the ith bit of b to x. |
(bool)b[i] |
Return the ith bit of b. |
b[i] = x |
Set the ith bit of b to the value of x and return b[i]. |
b[i] |= x |
Or the ith bit of b with the value of x and return b[i]. |
b[i] &= x |
And the ith bit of b with the value of x and return b[i]. |
b[i] ^= x |
Exclusive-Or the ith bit of b with the value of x and return b[i]. |
b[i] -= x |
If x==true, clear the ith bit of b. Returns b[i]. |
b[i] = b[j] |
Set the ith bit of b to the value of the jth bit of b and return b[i]. |
b[i] |= b[j] |
Or the ith bit of b with the jth bit of b and return b[i]. |
b[i] &= b[j] |
And the ith bit of b with the jthbit of b and return b[i]. |
b[i] ^= b[j] |
Exclusive-Or the ith bit of b with the jth bit of b and return b[i]. |
b[i] -= b[j] |
If the jth bit of b is set, clear the ith bit of b. Returns b[i]. |
x = ~b[i] |
Assign the opposite of the ith bit of b to x. |
(bool)~b[i] |
Return the opposite of the ith bit of b. |
b[i].flip() |
Flip the ith bit of b and return b[i]. |
The type bool.
The unsigned integer type for representing the size of the bit set.
The same type as Block.
The same type as Allocator.
The number of bits the type Block uses to represent values, excluding any padding bits. Numerically, equal to std::numeric_limits<Block>::digits.
The maximum value of size_type. [gps]
dynamic_bitset(const Allocator& alloc = Allocator())
Effects: Constructs a bitset of size zero. A copy of the
alloc object will be used in subsequent
bitset
operations such as resize to allocate memory.
Postconditions: this->size() == 0
Throws: An allocation error if memory is exhausted
(std::bad_alloc if
Allocator=std::allocator).
(Required by Default
Constructible.)
dynamic_bitset(size_type num_bits, unsigned long value = 0, const Allocator& alloc = Allocator())
Effects: Constructs a bitset from an integer. The first
M bits are initialized to the corresponding bits in
val and all other bits, if any, to zero (where
M = min(num_bits, std::numeric_limits<unsigned long>::digits)). A copy of
the alloc object will be used in subsequent
bitset
operations such as resize to allocate memory.
Postconditions:
this->size() == num_bits
For all i in the range [0,M), (*this)[i] == (value >> i) & 1
For all i in the range [M,num_bits), (*this)[i] == false
Throws: An allocation error if memory is exhausted (std::bad_alloc if Allocator=std::allocator).
dynamic_bitset(const dynamic_bitset& x)
Effects: Constructs a bitset that is a copy of the
bitset
x. The allocator for this
bitset is a copy of the
allocator in x.
Postconditions: For all i in the range
[0,x.size()), (*this)[i] == x[i].
Throws: An allocation error if memory is exhausted
(std::bad_alloc if
Allocator=std::allocator).
(Required by Assignable.)
template <typename BlockInputIterator> explicit dynamic_bitset(BlockInputIterator first, BlockInputIterator last, const Allocator& alloc = Allocator());
Effects: Constructs a bitset based on a range of blocks.
Let *first be block number 0,
*++first block
number 1, etc. Block number
b is used to initialize the
bits of the dynamic_bitset in the position range
[b*bits_per_block, (b+1)*bits_per_block). For each block
number b with value
bval, the bit (bval
>> i) & 1 corresponds to the bit at position
(b * bits_per_block + i) in the
bitset (where
i
goes through the range
[0, bits_per_block)).
Requires: The type BlockInputIterator must be a
model of Input
Iterator and its value_type must be the same type as
Block.
Throws: An allocation error if memory is exhausted
(std::bad_alloc if
Allocator=std::allocator).
template<typename Char, typename Traits, typename Alloc> explicit dynamic_bitset(const std::basic_string<Char,Traits,Alloc>& s, typename std::basic_string<CharT, Traits, Alloc>::size_type pos = 0, typename std::basic_string<CharT, Traits, Alloc>::size_type n = std::basic_string<Char,Traits,Alloc>::npos, const Allocator& alloc = Allocator())
Precondition:
pos <= s.size() and the
characters used to initialize the bits must be 0 or
1.
Effects: Constructs a bitset from a string of 0's and
1's. The first M bits are initialized to the
corresponding characters in s, where M = min(s.size() - pos, n). Note that the highest
character position in s, not the lowest, corresponds to
the least significant bit. That is, character position
pos +
M - 1 - i corresponds to bit
i. So, for example,
dynamic_bitset(string("1101")) is the same as
dynamic_bitset(13ul).
Throws: an allocation error if memory is exhausted
(std::bad_alloc if Allocator=std::allocator).
~dynamic_bitset()
Effects: Throws:: nothing.
void swap(dynamic_bitset& b);
Effects: The contents of this bitset and
bitset b
are exchanged.
Postconditions: This bitset is equal to the original
b, and
b is equal to the previous version of
this bitset.
Throws: nothing.
dynamic_bitset& operator=(const dynamic_bitset& x)
Effects: This
bitset becomes a copy of the bitset
x.
Postconditions: For all i in the range
[0,x.size()), (*this)[i] == x[i].
Returns: *this
Throws: nothing
(Required by Assignable.)
allocator_type get_allocator() const;
Returns: A copy of the allocator object used to construct *this.
void resize(size_type num_bits, bool value = false);
Effects: Changes the number of bits of the
bitset to
num_bits. If
num_bits > size()
then the bits
in the range [0,size()) remain the same, and the bits in
[size(),num_bits) are all set to value. If
num_bits < size() then the bits in the range
[0,num_bits) stay the same (and the remaining bits are
discarded).
Postconditions: this->size() == num_bits
Throws: An allocation error if memory is exhausted
(std::bad_alloc if
Allocator=std::allocator).
void clear()
Effects: The size of the
bitset becomes zero.
Throws: nothing.
void push_back(bool value);
Effects: Increases the size of the
bitset by one, and sets
the value of the new most-significant bit to value.
Throws: An allocation error if memory is exhausted
(std::bad_alloc if
Allocator=std::allocator).
void append(Block value);
Effects: Appends the bits in value to the
bitset
(appends to the most-significant end). This increases the size of
the bitset by
bits_per_block. Let
s be the old
size of the bitset, then for i in the range
[0,bits_per_block), the bit at position
(s + i)
is set to ((value >> i) & 1).
Throws: An allocation error if memory is exhausted
(std::bad_alloc if
Allocator=std::allocator).
template <typename BlockInputIterator> void append(BlockInputIterator first, BlockInputIterator last);
Effects: This function provides the same end result as the following code, but is typically more efficient. [gps]
for (; first != last; ++first) append(*first);
Requires: The BlockInputIterator type must be a
model of Input
Iterator and the value_type must be the same type as
Block.
Throws: An allocation error if memory is exhausted
(std::bad_alloc if
Allocator=std::allocator).
dynamic_bitset& operator&=(const dynamic_bitset& rhs)
Requires: this->size() == rhs.size().
Effects: Bitwise-AND all the bits in rhs with
the bits in this bitset. This is equivalent to:
for (size_type i = 0; i != this->size(); ++i) (*this)[i] = (*this)[i] & rhs[i];
Returns: *this
Throws: nothing.
dynamic_bitset& operator|=(const dynamic_bitset& rhs)
Requires: this->size() == rhs.size()
Effects: Bitwise-OR's all the bits in rhs with
the bits in this bitset. This is equivalent to:
for (size_type i = 0; i != this->size(); ++i) (*this)[i] = (*this)[i] | rhs[i];
Returns: *this
Throws: nothing.
dynamic_bitset& operator^=(const dynamic_bitset& rhs)
Requires: this->size() == rhs.size()
Effects: Bitwise-XOR's all the bits in rhs with
the bits in this bitset. This is equivalent to:
for (size_type i = 0; i != this->size(); ++i) (*this)[i] = (*this)[i] ^ rhs[i];
Returns: *this
Throws: nothing.
dynamic_bitset& operator-=(const dynamic_bitset& rhs)
Requires: this->size() == rhs.size()
Effects: Computes the set difference of this
bitset and
the rhs bitset. This is equivalent to:
for (size_type i = 0; i != this->size(); ++i) (*this)[i] = (*this)[i] && !rhs[i];
Returns:
*this
Throws: nothing.
dynamic_bitset& operator<<=(size_type n)
Effects: Shifts the bits in this bitset to the left by
n bits. For each bit in the
bitset, the bit at position
pos takes on the previous value of the bit at position
pos -
n, or zero if no such bit exists.
Returns: *this
Throws: nothing.
dynamic_bitset& operator>>=(size_type n)
Effects: Shifts the bits in this
bitset to the right by
n bits. For each bit in the
bitset, the bit at position
pos takes on the previous value of bit
pos + n,
or zero if no such bit exists.
Returns: *this
Throws: nothing.
dynamic_bitset operator<<(size_type n) const
Returns: a copy of *this shifted to the left by n bits. For each bit in the returned bitset, the bit at position pos takes on the value of the bit at position pos - n of this bitset, or zero if no such bit exists.
Note: The expression
b << n is equivalent to
constructing a temporary copy of b and then using
operator<<=.
Throws: An allocation error if memory is exhausted
(std::bad_alloc if Allocator=std::allocator).
dynamic_bitset operator>>(size_type n) const
Returns: a copy of *this shifted to the right by n bits. For each bit in the returned bitset, the bit at position pos takes on the value of the bit at position pos + n of this bitset, or zero if no such bit exists.
Note: The expression
b >> n
is equivalent to
constructing a temporary copy of b and then using
operator>>=.
Throws: An allocation error if memory is exhausted
(std::bad_alloc if Allocator=std::allocator).
dynamic_bitset& set()
Effects: Sets every bit in this bitset to 1.
Returns: *this
Throws: nothing
dynamic_bitset& flip()
Effects: Flips the value of every bit in this
bitset.
Returns: *this
Throws: nothing
dynamic_bitset operator~() const
Returns: a copy of *this with all of its bits
flipped.
Throws: An allocation error if memory is exhausted
(std::bad_alloc if Allocator=std::allocator).
dynamic_bitset& reset()
Effects: Clears every bit in this
bitset.
Returns: *this
Throws: nothing
dynamic_bitset& set(size_type n, bool val = true)
Precondition: n < this->size()
Effects: Sets bit n if
val is
true, and clears bit n
if val is
false.
Returns: *this
dynamic_bitset& reset(size_type n)
Precondition: n < this->size()
Effects: Clears bit n
Returns: *this
dynamic_bitset& flip(size_type n)
Precondition: n < this->size()
Effects: Flips bit n.
Returns: *this
size_type size() const
Returns: the number of bits in this
bitset.
Throws: nothing
size_type num_blocks() const
Returns: the number of blocks in this bitset.
Throws: nothing.
size_type max_size() const;
Returns: the maximum size of a dynamic_bitset object having the same type as *this.
Note: If
any dynamic_bitset operation causes
size() to
exceed max_size() then the behavior is undefined.
[The semantics of this function could change slightly
when lib issue 197 will be closed - G.P.S.]
bool empty() const;
Returns: true if this->size() == 0, false
otherwise.
Note: Do not confuse with none(), it has
different semantics.
size_type count() const
Returns: the number of bits in this
bitset that are
set.
Throws: nothing
bool any() const
Returns: True if any bits in this
bitset are set,
and otherwise returns false.
Throws: nothing
bool none() const
Returns: True if no bits are set, and otherwise
returns false.
Throws: nothing
bool test(size_type n) const
Precondition: n < this->size()
Returns: True if bit n
is set and false is bit n is 0.
reference operator[](size_type n)
Precondition: n < this->size()
Returns: A reference to bit n.
Note: Reference is a proxy class with an assignment operator and a conversion to bool, which allows to use operator[] for assignment. That is, the user can write both x = b[n] and b[n] = x. However, in many other respects the proxy is not the same as the true reference type bool&.
bool operator[](size_type n) const
Precondition: n < this->size()
Returns: The same as test(n).
unsigned long to_ulong() const
Returns: The numeric value corresponding to the bits in
*this.
Throws: std::overflow_error if that value is too large to
be represented in an unsigned long, i.e. if
*this has
any non-zero bit at a position >= std::numeric_limits<unsigned long>::digits.
bool is_subset_of(const dynamic_bitset& a) const
Requires: this->size() == a.size()
Returns: True if this bitset is a subset of
bitset
a. That is, it returns true if, for every bit that is
set in this bitset, the corresponding bit in
bitseta is
also set. Otherwise this function returns false.
Throws: nothing
bool is_proper_subset_of(const dynamic_bitset& a) const
Requires: this->size() == a.size()
Returns: True if this bitset is a proper subset of
bitset
a. That is, it returns true if, for every bit that is
set in this bitset , the corresponding bit in
bitset
a is
also set and if this->count() < a.count().
Otherwise this function returns false.
Throws: nothing
size_type find_first() const;
Returns: the lowest index i such as bit i is set, or npos if *this has no on bits.
size_type find_next(size_type pos) const;
Returns: the lowest index i greater than pos such as bit i is set, or npos if no such index exists.
bool operator==(const dynamic_bitset& rhs) const
Returns: True if this->size() == rhs.size() and if for all
i in the range
[0,rhs.size()), (*this)[i] == rhs[i]. Otherwise
returns false.
Throws: nothing
(Required by Equality
Comparable.)
bool operator!=(const dynamic_bitset& rhs) const
Returns: !((*this) == rhs)
Throws: nothing
(Required by Equality
Comparable.)
bool operator<(const dynamic_bitset& rhs) const
Returns: True if this bitset is lexicographically
less than rhs, and returns false otherwise.
(See the description of lexicographical_compare
for a definition of lexicographic ordering).
Throws: nothing
(Required by Less Than
Comparable.)
bool operator>(const dynamic_bitset& rhs) const
Returns: !((*this) < rhs || (*this) ==
rhs)
Throws: nothing
(Required by Less Than
Comparable.)
bool operator<=(const dynamic_bitset& rhs) const
Returns: (*this) < rhs || (*this) == rhs
Throws: nothing
(Required by Less Than
Comparable.)
bool operator>=(const dynamic_bitset& rhs) const
Returns: (*this) > rhs || (*this) == rhs
Throws: nothing
(Required by Less Than
Comparable.)
dynamic_bitset operator&(const dynamic_bitset& a, const dynamic_bitset& b)
Requires: a.size() == b.size()
Returns: A new bitset that is the bitwise-AND of the
bitsets a
and b.
Note: The expression
b1 &
b2 is equivalent to creating a temporary copy
of b1, using operator&=, and returning the
temporary copy.
Throws: An allocation error if memory is exhausted
(std::bad_alloc if Allocator=std::allocator).
dynamic_bitset operator|(const dynamic_bitset& a, const dynamic_bitset& b)
Requires: a.size() == b.size()
Returns: A new bitset that is the bitwise-OR of the
bitsets a and
b.
Note: The expression
b1 &
b2 is equivalent to creating a temporary copy
of b1, using operator&=, and returning the
temporary copy.
Throws: An allocation error if memory is exhausted
(std::bad_alloc if Allocator=std::allocator).
dynamic_bitset operator^(const dynamic_bitset& a, const dynamic_bitset& b)
Requires: a.size() == b.size()
Returns: A new bitset that is the bitwise-XOR of the
bitsets a and
b.
Note:The expression
b1 &
b2 is equivalent to creating a temporary copy
of b1, using operator&=, and returning the
temporary copy.
Throws: An allocation error if memory is exhausted
(std::bad_alloc if Allocator=std::allocator).
dynamic_bitset operator-(const dynamic_bitset& a, const dynamic_bitset& b)
Requires: a.size() == b.size()
Returns: A new bitset that is the set difference of the
bitsets a and
b.
Note: The expression
b1 - b2 is equivalent to creating a temporary copy of
b1, using operator-=, and returning the
temporary copy.
Throws: An allocation error if memory is exhausted
(std::bad_alloc if Allocator=std::allocator).
template <typename CharT, typename Alloc> void to_string(const dynamic_bitset<Block, Allocator>& b, std::basic_string<Char,Traits,Alloc>& s)
Effects: Copies a representation of
b into the
string s. A character in the string is '1' if
the corresponding bit is set, and '0' if it is not.
Character position i in the string corresponds to bit
position b.size() - 1 - i.
Throws: The string throws an
allocation error if memory is exhausted.
Rationale: This function is not a member function taking zero arguments
and returning a string for a couple reasons. First, this version is more efficient
as, the
string is not copied (due to being passed by value). Second, as a
member function, to allow for flexibility with regards to the
template parameters of basic_string, the member function
would require explicit template parameters. Few C++ programmers
are familiar with explicit template parameters, and some C++
compilers do not handle them properly.
template <typename Block, typename Alloc, typename BlockOutputIterator> void to_block_range(const dynamic_bitset<Block, Alloc>& b, BlockOutputIterator result)
Effects: Writes the bits of the bitset into the iterator
result a block at a time. The first block written
represents the bits in the position range
[0,bits_per_block) in the
bitset , the second block
written the bits in the range
[bits_pre_block,2*bits_per_block), and so on. For each
block bval written, the
bit (bval >> i) &
1 corresponds to the bit at position
(b * bits_per_block
+ i) in the
bitset.
Requires: The type BlockOutputIterator must be a
model of Output
Iterator and its value_type must be the same type as
Block. Further, the size of the output range must be
greater or equal b.num_blocks().
template <typename BlockIterator, typename Block, typename Alloc> void from_block_range(BlockIterator first, BlockIterator last, const dynamic_bitset<Block, Alloc>& b)
Effects: Reads blocks from the iterator range into the
bitset.
Requires: The type BlockIterator must be a model
of Input
Iterator and its value_type must be the same type as
Block. The size of the iterator range must be less or
equal to b.num_blocks().
template <typename Char, typename Traits, typename Block, typename Alloc> basic_ostream<Char, Traits>& operator<<(basic_ostream<Char, Traits>& os, const dynamic_bitset<Block, Alloc>& b)
Effects: Inserts a textual representation of b into the stream os (highest bit first). Informally, the output is the same as doing
std::basic_string<Char, Traits> s; boost::to_string(x, s): os << s;
except, that the stream inserter takes into account the locale imbued into os, which boost::to_string() can't do. Here is a more precise specification, given in terms of "as if" rule:
For each valid position i into the bitset b let's put: character_of(b[i)]) = b[i]? os.widen('1') : os.widen('0');
Also let, s be a std::basic_string<Char, Traits> object, having length b.size() and such as, for each i in [0, b.size()), s[i] character_of(b[i])
Then, the output, the effects on
os and the exception behavior
is the same as outputting the object s to
os (same
width, same exception mask, same padding, same
setstate() logic)
Returns: os
Throws:
std::ios_base::failure if there is a
problem writing to the stream.
template <typename Char, typename Traits, typename Block, typename Alloc> std::basic_istream<Char,Traits>& operator>>(std::basic_istream<Char,Traits>& is, dynamic_bitset<Block, Alloc>& b)
Effects: Extracts a dynamic_bitset from an input stream.
Definitions:
Let Tr be the
traits_type of
is. Then:
A (non-eof) character c extracted from is is a bitset digit if and only if either Tr::eq(c, is.widen('0')) or Tr::eq(c, is.widen('1')) return true.
If c is a bitset digit, it's corresponding bit value is 0 if Tr::eq(c, is.widen('0')) is true, 1 otherwise.
The function begins by constructing a
sentry
object k as if
k
were constructed by typename std::basic_istream<Char, Traits>::sentry k(is).
If bool(k) is true, it calls
b.clear()
then attempts to extract characters from
is. For each character
c
that is a bitset digit the corresponding bit value is
appended to the less significant end of b (appending may throw - gps ).
If is.width() is greater than zero and smaller than
b.max_size()
then the maximum number
n of bits appended is
is.width();
otherwise n = b.max_size().
Unless the extractor is exited via an exception, characters are extracted (and
corresponding bits appended) until any of the following occurs:
n bits are stored into the bitset;
end-of-file, or an error, occurs on the input sequence;
the next available input character isn't a bitset digit
If no exception caused the function to exit then
is.width(0) is
called, regardless of how many characters were actually extracted. The
sentry object
k is destroyed.
If the function extracts no characters[???], it calls
is.setstate(std::ios::failbit),
which may throw std::ios_base::failure.
Throws: An allocation error if memory is exhausted
(std::bad_alloc if Allocator=std::allocator).
A std::ios_base::failure if there is a problem reading
from the stream.
All of dynamic_bitset functions offer at least the basic guarantee. In addition some functions offer the strong or the nothrow guarantee as summarized in the table below (the destructor, as usual, does not throw):
- | strong | nothrow |
f | x |
The stream extractor has completely different semantics: as
natural for a dynamic structure, it expands the
bitset as needed
during extraction. The new behavior mimics that of the
basic_string
extractor but there are some differences the user should be aware
of; look at the documentation.
(One of the differences concern the case where
stream.width() > bitset.max_size() > 0;
in that circumstance the extractor of dynamic_bitset never attempts to
extract more than max_size() characters, whereas the extractor of
basic_string goes on and, on conforming implementations, eventually
throws a length_error.
Note: That's what the standard mandates -see especially library issue 83- but
not all implementations conform.
The stream extractor is now also 'exception-aware' in the sense that
it works correctly when setting exception masks on the stream.
Several member functions (empty(), find_first() , find_next(), get_allocator(), intersects() , max_size() ) have been added.
The constructor from basic_string has a new parameter that was totally forgotten before.
Technicalities and minor changes
The class reference has been reimplemented so that dynamic_bitset's references behave more like references to standard container elements. In particular it is now guaranteed that they cannot be invalidated from a standard library swap() function applied to their corresponding dynamic_bitset.
General improvements
Several optimizations to member and non-member functions and to the
nested class reference.
Copyright © 2001Jeremy Siek,
Indiana University ([email protected]) |