/* * Copyright © 2012 Nokia Corporation. All rights reserved. * Nokia and Nokia Connecting People are registered trademarks of Nokia Corporation. * Oracle and Java are trademarks or registered trademarks of Oracle and/or its * affiliates. Other product and company names mentioned herein may be trademarks * or trade names of their respective owners. * See LICENSE.TXT for license information. */ package com.nokia.example.explonoid.game; public class Levels { public static final int LEVEL_COUNT = 22; /** * Bricks have two states. Odds need two hits, evens explode from one hit. * Zeros mean no brick */ private static final int[][][] LEVELS = {{ {0, 0, 0, 0, 0, 0, 0, 0, 0}, {2, 0, 4, 0, 0, 0, 4, 0, 2}, {0, 2, 0, 4, 0, 4, 0, 2, 0}, {0, 0, 2, 0, 4, 0, 2, 0, 0}, {0, 0, 0, 2, 0, 2, 0, 0, 0}, {0, 0, 0, 0, 2, 0, 0, 0, 0}}, { {0, 0, 6, 6, 6, 6, 6, 0, 0}, {0, 6, 0, 0, 0, 0, 0, 6, 0}, {6, 0, 0, 6, 0, 6, 0, 0, 6}, {6, 0, 0, 6, 0, 6, 0, 0, 6}, {0, 6, 0, 0, 0, 0, 0, 6, 0}, {0, 0, 6, 6, 6, 6, 6, 0, 0}}, { {0, 0, 0, 0, 8, 0, 0, 0, 0}, {0, 0, 0, 8, 0, 8, 0, 0, 0}, {0, 0, 0, 0, 8, 0, 0, 0, 0}, {0, 8, 0, 0, 0, 0, 0, 8, 0}, {8, 0, 8, 0, 0, 0, 8, 0, 8}, {0, 8, 0, 0, 0, 0, 0, 8, 0}}, { {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 2, 2, 0, 0, 0, 2, 2, 0}, {2, 0, 0, 2, 0, 2, 0, 0, 2}, {2, 0, 0, 2, 0, 2, 0, 0, 2}, {0, 2, 2, 0, 0, 0, 2, 2, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}}, { {0, 0, 0, 0, 0, 0, 0, 0, 0}, {10, 0, 10, 0, 10, 0, 10, 0, 10}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 6, 0, 6, 0, 6, 0, 6, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {2, 0, 2, 0, 2, 0, 2, 0, 2}}, { {0, 6, 6, 0, 0, 0, 0, 0, 0}, {6, 0, 0, 0, 0, 0, 0, 0, 0}, {6, 0, 0, 0, 6, 0, 6, 0, 0}, {6, 6, 0, 6, 0, 6, 0, 6, 0}, {6, 0, 0, 6, 0, 6, 0, 6, 0}, {6, 0, 0, 0, 6, 0, 6, 0, 0}}, { {4, 0, 0, 0, 4, 0, 0, 0, 4}, {4, 0, 0, 0, 4, 0, 0, 0, 4}, {0, 4, 0, 4, 0, 4, 0, 4, 0}, {0, 4, 0, 4, 0, 4, 0, 4, 0}, {0, 0, 4, 0, 0, 0, 4, 0, 0}, {0, 0, 4, 0, 0, 0, 4, 0, 0}}, { {0, 0, 2, 2, 0, 0, 0, 0, 0}, {0, 0, 2, 2, 0, 0, 0, 0, 0}, {2, 2, 2, 2, 2, 2, 2, 2, 2}, {2, 2, 2, 2, 2, 2, 2, 2, 2}, {0, 0, 2, 2, 0, 0, 0, 0, 0}, {0, 0, 2, 2, 0, 0, 0, 0, 0}}, { {6, 0, 0, 0, 0, 0, 0, 0, 6}, {6, 0, 0, 6, 6, 6, 0, 0, 6}, {6, 0, 6, 0, 0, 0, 6, 0, 6}, {6, 0, 6, 0, 0, 0, 6, 0, 6}, {6, 0, 6, 0, 0, 0, 6, 0, 6}, {6, 0, 0, 6, 6, 6, 0, 0, 6}}, { {0, 0, 5, 0, 0, 0, 5, 0, 0}, {4, 0, 5, 0, 4, 0, 5, 0, 4}, {4, 0, 5, 0, 4, 0, 5, 0, 4}, {4, 0, 5, 0, 4, 0, 5, 0, 4}, {4, 0, 5, 0, 4, 0, 5, 0, 4}, {4, 0, 0, 0, 4, 0, 0, 0, 4}}, { {8, 0, 8, 0, 0, 0, 8, 0, 8}, {0, 9, 0, 0, 0, 0, 0, 9, 0}, {8, 0, 8, 0, 0, 0, 8, 0, 8}, {0, 0, 0, 8, 0, 8, 0, 0, 0}, {0, 0, 0, 0, 9, 0, 0, 0, 0}, {0, 0, 0, 8, 0, 8, 0, 0, 0}}, { {4, 4, 4, 4, 4, 4, 4, 4, 4}, {4, 0, 0, 0, 0, 0, 0, 0, 4}, {4, 0, 5, 0, 5, 0, 5, 0, 4}, {4, 0, 5, 0, 5, 0, 5, 0, 4}, {4, 0, 0, 0, 0, 0, 0, 0, 4}, {4, 4, 4, 4, 4, 4, 4, 4, 4}}, { {0, 0, 0, 10, 10, 10, 0, 0, 0}, {0, 10, 0, 10, 0, 10, 0, 10, 0}, {0, 0, 0, 10, 10, 10, 0, 0, 0}, {10, 10, 10, 0, 0, 0, 10, 10, 10}, {10, 0, 10, 0, 10, 0, 10, 0, 10}, {10, 10, 10, 0, 0, 0, 10, 10, 10}}, { {0, 0, 0, 0, 0, 0, 0, 0, 0}, {4, 4, 4, 0, 6, 0, 8, 8, 0}, {0, 0, 4, 0, 0, 0, 8, 0, 8}, {0, 4, 0, 0, 6, 0, 8, 0, 8}, {4, 0, 0, 0, 6, 0, 8, 8, 0}, {4, 4, 4, 0, 6, 0, 8, 0, 0}}, { {7, 7, 7, 7, 7, 7, 7, 7, 7}, {0, 7, 0, 7, 0, 7, 0, 7, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 7, 0, 7, 0, 7, 0, 7, 0}, {7, 7, 7, 7, 7, 7, 7, 7, 7}}, { {0, 0, 0, 0, 0, 0, 0, 0, 0}, {6, 2, 6, 2, 6, 2, 6, 2, 6}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {2, 6, 2, 6, 2, 6, 2, 6, 2}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 1, 1, 1, 1, 1, 1, 1, 1}}, { {0, 0, 0, 0, 0, 0, 0, 0, 0}, {3, 0, 0, 0, 3, 0, 0, 0, 3}, {0, 3, 0, 3, 0, 3, 0, 3, 0}, {0, 0, 3, 0, 0, 0, 3, 0, 0}, {0, 3, 0, 3, 0, 3, 0, 3, 0}, {3, 0, 0, 0, 3, 0, 0, 0, 3}}, { {6, 6, 6, 0, 0, 0, 6, 6, 6}, {6, 6, 6, 0, 0, 0, 6, 6, 6}, {0, 0, 0, 5, 5, 5, 0, 0, 0}, {0, 0, 0, 5, 5, 5, 0, 0, 0}, {6, 6, 6, 0, 0, 0, 6, 6, 6}, {6, 6, 6, 0, 0, 0, 6, 6, 6}}, { {0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 1, 0, 1, 1, 0, 1, 1, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 3, 3, 0, 3, 3, 0, 3, 3}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {5, 0, 5, 5, 0, 5, 5, 0, 5}}, { {9, 9, 9, 9, 9, 9, 9, 9, 9}, {9, 9, 9, 9, 9, 9, 9, 9, 9}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {10, 10, 10, 10, 10, 10, 10, 10, 10}, {10, 10, 10, 10, 10, 10, 10, 10, 10}}, { {0, 0, 0, 0, 0, 0, 0, 0, 0}, {7, 0, 7, 0, 7, 0, 7, 0, 7}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 5, 0, 5, 0, 5, 0, 5, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 0, 1, 0, 1, 0, 1, 0, 1}}, { {0, 0, 0, 1, 1, 0, 0, 1, 1}, {0, 0, 1, 0, 0, 1, 0, 0, 0}, {0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 0}, {0, 0, 1, 0, 0, 1, 0, 0, 0}, {0, 0, 0, 1, 1, 0, 0, 0, 0}} }; public static int[][] getLevel(int level) { return LEVELS[level - 1]; } }