Brick.java
/*
* Copyright © 2012 Nokia Corporation. All rights reserved.
* Nokia and Nokia Connecting People are registered trademarks of Nokia Corporation.
* Oracle and Java are trademarks or registered trademarks of Oracle and/or its
* affiliates. Other product and company names mentioned herein may be trademarks
* or trade names of their respective owners.
* See LICENSE.TXT for license information.
*/
package com.nokia.example.explonoid.game;
import javax.microedition.lcdui.game.Sprite;
public class Brick
extends Sprite {
public static final int ROWS = 5;
public static final int COLS = 2;
public static final int PADDING_V = 6;
public static final int PADDING_H = 5;
public Brick(int brick, Resources r) {
super(r.bricks, r.bricks.getWidth() / COLS, r.bricks.getHeight() / ROWS);
defineCollisionRectangle(r.scale(PADDING_H), r.scale(PADDING_V),
(int) (r.bricks.getWidth() / COLS - r.scale(PADDING_H)),
(int) (r.bricks.getHeight() / ROWS - r.scale(PADDING_V)));
defineReferencePixel((int) (getWidth() * 0.5 + 0.5), (int) (getHeight() * 0.5 + 0.5));
setFrame(brick);
}
}