WaitIndicator.java
/*
* Copyright © 2012 Nokia Corporation. All rights reserved.
* Nokia and Nokia Connecting People are registered trademarks of Nokia Corporation.
* Oracle and Java are trademarks or registered trademarks of Oracle and/or its
* affiliates. Other product and company names mentioned herein may be trademarks
* or trade names of their respective owners.
* See LICENSE.TXT for license information.
*/
package com.nokia.example.battletank.menu;
import java.util.Timer;
import java.util.TimerTask;
import javax.microedition.lcdui.Image;
import javax.microedition.lcdui.game.Sprite;
public class WaitIndicator
extends Sprite {
private final static long INTERVAL = 60;
private Timer animator;
private TimerTask rotate;
public WaitIndicator(Image animation) {
super(animation, animation.getHeight(), animation.getHeight());
defineReferencePixel(animation.getHeight() / 2, animation.getHeight()
/ 2);
setVisible(false);
}
/**
* Shows the wait indicator and animates it.
*/
public void show() {
setVisible(true);
animator = new Timer();
rotate = new TimerTask() {
public void run() {
nextFrame();
}
};
animator.schedule(rotate, 0, INTERVAL);
}
/**
* Hides the wait indicator.
*/
public void hide() {
setVisible(false);
animator.cancel();
setFrame(0);
}
public void setCenter(int x, int y) {
setRefPixelPosition(x, y);
}
}