BulletManager.java

/**
* Copyright (c) 2012-2013 Nokia Corporation. All rights reserved.
* Nokia and Nokia Connecting People are registered trademarks of Nokia Corporation. 
* Oracle and Java are trademarks or registered trademarks of Oracle and/or its
* affiliates. Other product and company names mentioned herein may be trademarks
* or trade names of their respective owners. 
* See LICENSE.TXT for license information.
*/
package com.nokia.example.battletank.game.entities;

import com.nokia.example.battletank.game.Resources;

/*
 * Class for managing bullet entities.
 */
public class BulletManager
    extends EntityManager {

    public BulletManager(int capacity, Resources r, Bullet.Listener c) {
        super(capacity);
        for (int i = 0; i < entities.length; i++) {
            entities[i] = new Bullet(r, c);
        }
    }

    public void fire(Tank tank) {
        ((Bullet) nextEntity()).spawn(tank.getCenterX(), tank.getCenterY(),
            tank.getBulletDirection(), tank.getBulletRange(), tank.
            getBulletSpeed(), tank);
    }
}