/** * Copyright (c) 2012-2013 Nokia Corporation. All rights reserved. * Nokia and Nokia Connecting People are registered trademarks of Nokia Corporation. * Oracle and Java are trademarks or registered trademarks of Oracle and/or its * affiliates. Other product and company names mentioned herein may be trademarks * or trade names of their respective owners. * See LICENSE.TXT for license information. */ package com.nokia.example.explonoid.effects; import java.util.Timer; import java.util.TimerTask; /** * Shaker effect for shaking the UI view. * * The member variables magnitudeX and magnitudeY are modified * in a TimerTask to control the amount of shaking. For usage, take * a look at the Game class' paint() method. * * @see com.nokia.example.explonoid.game.Game */ public class Shaker { public int magnitudeX = 0; public int magnitudeY = 0; private Timer shaker; public void shake(int quakeX, int quakeY) { // Interference magnitudeX += quakeX; magnitudeY += quakeY; shaker = new Timer(); TimerTask shake = new TimerTask() { public void run() { magnitudeX *= -0.9; magnitudeY *= -0.9; if (magnitudeX == 0 && magnitudeY == 0) { this.cancel(); } } }; shaker.schedule(shake, 0, 50); } }