This section describes the system and application classes used in the example with an UML diagram.
AMMSMIDlet
-
The main MIDlet class.
MansionCanvas
-
The Canvas
, to which the mansion is drawn.
House
-
The class that creates the actual mansion the game takes place in.
Trig
-
A class that contains the trigonometric functions used by the application
for the environmental 3D audio.
Source
-
A class for creating the individual sound sources.
Walker
-
A class that creates the walker, with which the user can explore the mansion.