Deploy test packages onto your mobile device, using a USB cable, Bluetooth connection, infrared, or other hardware compatible connection. Alternatively, deploy the application using OTA technology.
For instructions on how to do this, see section Deploying MIDlets to a device.
Note: Since memory is a real concern when rendering SVG and animation in Series 40, the following tips may prove to be helpful to the application developer:
If the application is intended to render more than one SVG
file, then is advisable to create an instance of the ScalableGraphics
and
hold a reference to it for the entire life of the MIDlet. (This will save
the MIDlet some time of initializing the native environment each time a new
SVG document is played)
Once an SvgImage
is not required anymore
by the MIDlet, make sure that the instance is null as soon as possible and
also that the SvgDocumentImpl
instance is not referenced
anywhere else.