AudioCanvas

When the "Play audio" selection has been made, the AudioCanvas is set to visible (see the figure below).

Figure 78: Audio Canvas

The AudioCanvas canvas allows a user to play sounds that are mapped to the numeric keys of the device keyboard. All sounds that are supported by the device are displayed on the canvas below the "Sound key mapping:" text. The file path in the JAR file and the MIME type of the media are displayed after the numeric key to which the sound is mapped. You can play the sound by pressing the numeric key to which the sound is mapped from the device keyboard.

AudioCanvas has two commands: Info and Back. You can return to the MediaList list by selecting the Back command on the AudioCanvas main view. A device or SDK may set up the Info command to Options menu as in Figure "Video source selector". When you select the Info command, you will see extra information (Info view, see the figure below) regarding sounds that are not supported by the device. You can also see information about whether the MIDlet was able to create multiple media player instances and cache them. From the Info view you can return to the main view of the AudioCanvas by selecting the Back command.

Figure 79: Info view on Audio Canvas