When the "Play audio" selection has been made, the AudioCanvas
is
set to visible (see the figure below).
The AudioCanvas
canvas allows a user to play sounds
that are mapped to the numeric keys of the device keyboard. All sounds that
are supported by the device are displayed on the canvas below the "Sound key
mapping:" text. The file path in the JAR file and the MIME type of the media
are displayed after the numeric key to which the sound is mapped. You can
play the sound by pressing the numeric key to which the sound is mapped from
the device keyboard.
AudioCanvas
has two commands: Info and Back.
You can return to the MediaList
list by selecting the
Back command on the AudioCanvas
main view. A device or
SDK may set up the Info command to Options menu as in Figure
"Video source selector". When you select the Info command, you will
see extra information (Info view, see the figure below) regarding sounds that
are not supported by the device. You can also see information about whether
the MIDlet was able to create multiple media player instances and cache them.
From the Info view you can return to the main view of the AudioCanvas
by
selecting the Back command.