SoundSource3D

SoundSource3D represents a sound source in a virtual acoustical space. It is a logical group of Players and/or MIDI channels. The GlobalManager is used to retrieve SoundSource3Ds.

The following controls can be fetched from the SoundSource3D in S60:

At least one Player (of a content type supported  by SoundSource3D) can always be added to a SoundSource3D, but adding a MIDI channel or a second Player is not guaranteed to work.

Only mono Players should be added to a SoundSource3D.