Supported touch events:
Touch down and release on an unfocused and focusable Item
changes
focus. If the touch event has been on an editable text field (a DateField
, for example), a touch input window is also opened (virtual keyboard).
Dragging from Item
to another moves
focus on the Form
.
If dragging continues from Form
area to status or control
pane, the Form
is scrolled as long as there is no touch
release in status/control pane area and there is Form
content
to scroll. Dragging must start from an unfocused Form
Item
.
When dragging inside a Form
it should
be noted that touch release event will be delivered to that Form
Item
that originally received the touch down event. This may have some implications
when an application creates internal scrolling for a Form
Item
(for
example a CustomItem
).
The scrollbar supports touch UI.
All Form
Item
s
support touch down and hold. The action opens a pop-up menu containing Item
specific
commands, if available In other words, it corresponds to a context specific
options menu in a non-touch device.
All focusable Item
s gain focus on touch down events.
Touch down and drag does not have effect in all Item
s,
but when internal focus change is possible (ChoiceGroup
, DateField
)
drag can be used. Gauge
value
can also be changed by dragging the thumb. Touch release is typically used
for launching commands, toggling or mark/unmark functionality. Form has touch
enabled scrollbar.
CustomItem
works much like Canvas
. GetInteractionModes
function
can be used to check whether touch is supported or not. Touch events are dispatched
to the MIDlet and internal focus traversal can be implemented to interact
with touch events.
The following should be noted about the default command functionality
of Form
Item
:
Note: If default command has been set to an exclusive ChoiceGroup
,
then touch down and release on the focused and selected ChoiceGroup
element
will cause default command activation.
Note: If default command has been set to a StringItem
or ImageItem
(button or hyperlink mode), touch down and release on the focused item will
cause default command activation.
For more information on Form
and Form
Item
s,
see Form
implementation
notes.
Supported touch events:
pointerPressed(int x, int y)
, pointerDragged(int
x, int y)
and pointerReleased(int x, int y)
functions
of Canvas
class are called when touch down, drag and release events take place on
the screen accordingly. Corresponding coordinates are passed to the MIDlet
(top left is 0,0).
hasPointerEvents
and hasPointerMotionEvents
can
be used to check whether the device or the current Display
supports
touch events.
Graphics scaling functionality alters the touch event coordinates according to original size of the MIDlet (application attributes are needed for this).
Touch down and hold opens a pop-up menu containing item specific
commands, if available (corresponding to a context specific options menu in
a non-touch device) except in full screen mode Canvas
.
In a touch-enabled device there might be limited or no physical softkeys
available. If no softkeys are available the MIDlet defined commands in Canvas
are
mapped to the softkeys displayed in an on-screen keypad. For Canvas
key
mappings, game actions and on-screen keypads in touch enabled devices, see
section On-screen keypad in Canvas
.
For more information on Canvas
, see Canvas
implementation
notes.
Supported touch events:
Touch down and release on an unfocused element or its selection graphic changes the focus and selection.
Touch down and drag scrolls the List
with
highlight (focus changing).
Touch down and hold opens a pop-up menu containing item specific commands, if available (corresponding to a context specific options menu in a non-touch device).
On IMPLICIT
List
type:
touch down and release on a focused list element activates the set select
command.
For more information on List
, see List
implementation
notes.
Supported touch events:
Timed Alert
is
closed on touch down and release anywhere in the display area.
If the Alert
is modal and has at least
one softkey associated with it, only touch down and release on the softkey
closes the Alert
.
Touch down and hold opens a pop-up menu containing item specific commands, if available (corresponding to a context specific options menu in a non-touch device)
Alert has touch enabled scrollbar, if needed.
For more information on Alert
, see Alert
implementation
notes.
Supported touch events:
1st touch down and release on editable text field opens the touch input window (virtual keyboard).
Cursor can be moved by touching the text area.
Text can be selected by touch down and drag.
Text can be edited by using touch input window.
The scrollbar supports touch UI.
Touch down and hold opens a pop-up menu containing item specific commands, if available (corresponding to a context specific options menu in a non-touch device)
Text can be scrolled by touch down and dragging, which also selects (“paints”) the text.
TextBox
has
touch enabled scrollbar
In TextField
text
can be scrolled by touching the top or bottom most row. The text is scrolled
one line up or down.
For more information on TextBox
and TextField
,
see TextBox
implementation
notes.
Supported touch events:
Touch down and release on menu item executes it
Touch down and drag on menu changes the highlighted menu item
Touch release outside menu does nothing
Command menus have touch enabled scrollbar.
For more information on Command
s, see Command
implementation notes and section Command
.