GObject — The base object type.
gobject.lib
#include <glib-object.h>
GObject; GObjectClass; GObjectConstructParam; void (*GObjectGetPropertyFunc) (GObject *object, guint property_id, GValue *value, GParamSpec *pspec); void (*GObjectSetPropertyFunc) (GObject *object, guint property_id, const GValue *value, GParamSpec *pspec); void (*GObjectFinalizeFunc) (GObject *object); #define G_TYPE_IS_OBJECT (type) #define G_OBJECT (object) #define G_IS_OBJECT (object) #define G_OBJECT_CLASS (class) #define G_IS_OBJECT_CLASS (class) #define G_OBJECT_GET_CLASS (object) #define G_OBJECT_TYPE (object) #define G_OBJECT_TYPE_NAME (object) #define G_OBJECT_CLASS_TYPE (class) #define G_OBJECT_CLASS_NAME (class) void g_object_class_install_property (GObjectClass *oclass, guint property_id, GParamSpec *pspec);
GParamSpec* g_object_class_find_property (GObjectClass *oclass, const gchar *property_name); GParamSpec** g_object_class_list_properties (GObjectClass *oclass, guint *n_properties); void g_object_class_override_property (GObjectClass *oclass, guint property_id, const gchar *name); void g_object_interface_install_property (gpointer g_iface, GParamSpec *pspec); GParamSpec* g_object_interface_find_property (gpointer g_iface, const gchar *property_name); GParamSpec** g_object_interface_list_properties (gpointer g_iface, guint *n_properties_p); gpointer g_object_new (GType object_type, const gchar *first_property_name, ...); gpointer g_object_newv (GType object_type, guint n_parameters, GParameter *parameters);
GParameter; gpointer g_object_ref (gpointer object); void g_object_unref (gpointer object); gpointer g_object_ref_sink (gpointer object); gboolean g_object_is_floating (gpointer object); void g_object_force_floating (GObject *object);
void (*GWeakNotify) (gpointer data, GObject *where_the_object_was); void g_object_weak_ref (GObject *object, GWeakNotify notify, gpointer data); void g_object_weak_unref (GObject *object, GWeakNotify notify, gpointer data); void g_object_add_weak_pointer (GObject *object, gpointer *weak_pointer_location); void g_object_remove_weak_pointer (GObject *object, gpointer *weak_pointer_location); void (*GToggleNotify) (gpointer data, GObject *object, gboolean is_last_ref); void g_object_add_toggle_ref (GObject *object, GToggleNotify notify, gpointer data); void g_object_remove_toggle_ref (GObject *object, GToggleNotify notify, gpointer data); gpointer g_object_connect (gpointer object, const gchar *signal_spec, ...); void g_object_disconnect (gpointer object, const gchar *signal_spec, ...); void g_object_set (gpointer object, const gchar *first_property_name, ...); void g_object_get (gpointer object, const gchar *first_property_name, ...); void g_object_notify (GObject *object, const gchar *property_name); void g_object_freeze_notify (GObject *object); void g_object_thaw_notify (GObject *object); gpointer g_object_get_data (GObject *object, const gchar *key); void g_object_set_data (GObject *object, const gchar *key, gpointer data); void g_object_set_data_full (GObject *object, const gchar *key, gpointer data, GDestroyNotify destroy); gpointer g_object_steal_data (GObject *object, const gchar *key); gpointer g_object_get_qdata (GObject *object, GQuark quark); void g_object_set_qdata (GObject *object, GQuark quark, gpointer data); void g_object_set_qdata_full (GObject *object, GQuark quark, gpointer data, GDestroyNotify destroy); gpointer g_object_steal_qdata (GObject *object, GQuark quark); void g_object_set_property (GObject *object, const gchar *property_name, const GValue *value); void g_object_get_property (GObject *object, const gchar *property_name, GValue *value); GObject* g_object_new_valist (GType object_type, const gchar *first_property_name, va_list var_args); void g_object_set_valist (GObject *object, const gchar *first_property_name, va_list var_args); void g_object_get_valist (GObject *object, const gchar *first_property_name, va_list var_args); void g_object_watch_closure (GObject *object, GClosure *closure); void g_object_run_dispose (GObject *object); #define G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec)
GObject is the fundamental type providing the common attributes and methods for
all object types in GTK+, Pango and other libraries based on GObject. The
GObject class provides methods for object construction and destruction, property
access methods, and signal support. Signals are described in detail in
Signals(3).
The initial reference a GObject is created with is flagged as a floating reference. This means that it is not specifically claimed to be "owned" by any code portion. The main motivation for providing floating references is C convenience. In particular, it allowes code to be written as:
If container_add_child()
will
g_object_ref_sink()
the passed in child, no reference of the newly
created child is leaked. Without floating references,
container_add_child()
can only
g_object_ref()
the new child, so to implement this code without
reference leaks, it would have to be written as:
Example 2.
Child *child; container =create_container()
; child =create_child()
; container_add_child (container, child); g_object_unref (child);
The floating reference can be converted into an ordinary reference by calling
g_object_ref_sink()
. For already sunken objects (objects that do not
have a floating reference anymore),
g_object_ref_sink()
is equivalent to
g_object_ref()
and returns a new reference. Since floating references
are useful allmost exclusively for C convenience, language bindings that provide
automated reference and memory ownership maintenance (such as smart pointers or
garbage collection) therefore do not need to expose floating references in their
API.
Some object implementations may need to save an objects floating state across certain code portions (an example is GtkMenu), to achive this, the following sequence can be used:
Example 3.
/* save floating state */ gboolean was_floating = g_object_is_floating (object); g_object_ref_sink (object); /* protected code portion */ ...; /* restore floating state */ if (was_floating) g_object_force_floating (object); g_obejct_unref (object); /* release previously acquired reference */
GObject
+----GTypeModule
"notify" void user_function (GObject *gobject, GParamSpec *arg1, gpointer user_data) : Run first / No recursion / Has details / Action / No hooks
typedef struct _GObject GObject;
All the fields in the GObject structure are private to the GObject implementation and should never be accessed directly.
typedef struct {
GTypeClass g_type_class;
/* overridable methods */
GObject* (*constructor) (GType type, guint n_construct_properties, GObjectConstructParam *construct_properties);
void (*set_property) (GObject *object, guint property_id, const GValue *value, GParamSpec *pspec);
void (*get_property) (GObject *object, guint property_id, GValue *value, GParamSpec *pspec);
void (*dispose) (GObject *object);
void (*finalize) (GObject *object);
/* seldomly overidden */
void (*dispatch_properties_changed) (GObject *object, guint n_pspecs, GParamSpec **pspecs);
/* signals */
void (*notify) (GObject *object, GParamSpec *pspec);
} GObjectClass;
The class structure for the GObject type.
Example 4. Implementing singletons using a constructor
static MySingleton *the_singleton = NULL;
static GObject*
my_singleton_constructor (GType type, guint n_construct_params, GObjectConstructParam *construct_params)
{
GObject *object;
if (!the_singleton)
{
object = G_OBJECT_CLASS (parent_class)->constructor (type, n_construct_params, construct_params);
the_singleton = MY_SINGLETON (object);
}
else
object = g_object_ref (G_OBJECT (the_singleton));
return object;
}
GTypeClass g_type_class ; |
the parent class |
constructor () |
the constructor
function is called by g_object_new() to complete the object
initialization after all the construction properties are set. The
first thing a constructor
implementation must do is chain up to the
constructor
of the parent class. Overriding
constructor
should be rarely needed, e.g. to handle construct properties, or to
implement singletons. |
set_property () |
the generic setter for all properties of this type. Should be
overridden for every type with properties. Implementations of
set_property do not need to emit property
change notification explicitly, this is handled by the type system. |
get_property () |
the generic getter for all properties of this type. Should be overridden for every type with properties. |
dispose () |
the dispose function is
supposed to drop all references to other objects, but keep the
instance otherwise intact, so that client method invocations still
work. It may be run multiple times (due to reference loops). Before
returning, dispose should
chain up to the dispose
method of the parent class. |
finalize () |
instance finalization function, should finish the finalization
of the instance begun in dispose
and chain up to the finalize
method of the parent class. |
dispatch_properties_changed () |
emits property change notification for a bunch of properties.
Overriding dispatch_properties_changed
should be rarely needed. |
notify () |
the class closure for the notify signal |
typedef struct {
GParamSpec *pspec;
GValue *value;
} GObjectConstructParam;
The GObjectConstructParam struct is an auxiliary
structure used to hand GParamSpec/GValue
pairs to the constructor
of a GObjectClass.
GParamSpec *pspec ; |
the GParamSpec of the construct parameter |
GValue *value ; |
the value to set the parameter to |
void (*GObjectGetPropertyFunc) (GObject *object, guint property_id, GValue *value, GParamSpec *pspec);
The type of the get_property
function of GObjectClass.
object : |
a GObject |
property_id : |
the numeric id under which the property was registered with g_object_class_install_property() . |
value : |
a GValue to return the property value in |
pspec : |
the GParamSpec describing the property |
void (*GObjectSetPropertyFunc) (GObject *object, guint property_id, const GValue *value, GParamSpec *pspec);
The type of the set_property
function of GObjectClass.
object : |
a GObject |
property_id : |
the numeric id under which the property was registered with g_object_class_install_property() . |
value : |
the new value for the property |
pspec : |
the GParamSpec describing the property |
void (*GObjectFinalizeFunc) (GObject *object);
The type of the finalize
function of GObjectClass.
object : |
the GObject being finalized |
#define G_TYPE_IS_OBJECT(type) (G_TYPE_FUNDAMENTAL (type) == G_TYPE_OBJECT)
Returns a boolean value of
FALSE
or
TRUE
indicating whether the passed in type id is a
G_TYPE_OBJECT
or derived from it.
type : |
Type id to check for is a
G_TYPE_OBJECT
relationship. |
Returns : | FALSE or TRUE ,
indicating whether type is a
G_TYPE_OBJECT . |
#define G_OBJECT(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), G_TYPE_OBJECT, GObject))
Casts a GObject or derived pointer into a (GObject*) pointer. Depending on the current debugging level, this function may invoke certain runtime checks to identify invalid casts.
object : |
Object which is subject to casting. |
#define G_IS_OBJECT(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), G_TYPE_OBJECT))
Checks whether a valid
GTypeInstance
pointer is of type G_TYPE_OBJECT
.
object : |
Instance to check for being a G_TYPE_OBJECT .
|
#define G_OBJECT_CLASS(class) (G_TYPE_CHECK_CLASS_CAST ((class), G_TYPE_OBJECT, GObjectClass))
Casts a derived GObjectClass structure into a GObjectClass structure.
class : |
a valid GObjectClass |
#define G_IS_OBJECT_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), G_TYPE_OBJECT))
Checks whether class
"is a" valid GObjectClass structure of type
G_TYPE_OBJECT
or derived.
class : |
a GObjectClass |
#define G_OBJECT_GET_CLASS(object) (G_TYPE_INSTANCE_GET_CLASS ((object), G_TYPE_OBJECT, GObjectClass))
Returns the class structure associated to a GObject instance.
object : |
a GObject instance. |
#define G_OBJECT_TYPE(object) (G_TYPE_FROM_INSTANCE (object))
Returns the type id of an object.
object : |
Object to return the type id for. |
Returns : | Type id of object . |
#define G_OBJECT_TYPE_NAME(object) (g_type_name (G_OBJECT_TYPE (object)))
Returns the name of an object's type.
object : |
Object to return the type name for. |
Returns : | Type name of object . The
string is owned by the type system and should not be freed. |
#define G_OBJECT_CLASS_TYPE(class) (G_TYPE_FROM_CLASS (class))
Returns the type id of a class structure.
class : |
a valid GObjectClass |
Returns : | Type id of class . |
#define G_OBJECT_CLASS_NAME(class) (g_type_name (G_OBJECT_CLASS_TYPE (class)))
Returns the name of a class structure's type.
class : |
a valid GObjectClass |
Returns : | Type name of class . The string
is owned by the type system and should not be freed. |
void g_object_class_install_property (GObjectClass *oclass, guint property_id, GParamSpec *pspec);
Installs a new property. This is usually done in the class initializer.
oclass : |
a GObjectClass |
property_id : |
the id for the new property |
pspec : |
the GParamSpec for the new property |
GParamSpec* g_object_class_find_property (GObjectClass *oclass, const gchar *property_name);
Looks up the GParamSpec for a property of a class.
oclass : |
a GObjectClass |
property_name : |
the name of the property to look up |
Returns : | the GParamSpec for the property, or NULL if the class does not have a property of that name |
GParamSpec** g_object_class_list_properties (GObjectClass *oclass, guint *n_properties);
Returns an array of GParamSpec* for all properties of a class.
oclass : |
a GObjectClass |
n_properties : |
return location for the length of the returned array |
Returns : | an array of GParamSpec* which should be freed after use |
void g_object_class_override_property (GObjectClass *oclass, guint property_id, const gchar *name);
Registers property_id
as referring to a
property with the name name
in a parent
class or in an interface implemented by oclass
.
This allows this class to override
a property implementation in a parent class or to provide the implementation of
a property from an interface.
Note: Internally, overriding is
implemented by creating a property of type
GParamSpecOverride; generally operations that query the
properties of the object class, such as |
oclass : |
a GObjectClass |
property_id : |
the new property ID |
name : |
the name of a property registered in a parent class or in an interface of this class. |
void g_object_interface_install_property (gpointer g_iface, GParamSpec *pspec);
Adds a property to an interface; this is only useful for interfaces that are
added to GObject-derived types. Adding a property to an interface forces all
objects classes with that interface to have a compatible property. The
compatible property could be a newly created
GParamSpec, but normally
g_object_class_override_property()
will be used so
that the object class only needs to provide an implementation and inherits the
property description, default value, bounds, and so forth from the interface
property.
This function is meant to be called from the interface's default vtable
initialization function (the class_init
member of
GTypeInfo.)
It must not be called after after class_init
has been called for any object types implementing this interface.
g_iface : |
any interface vtable for the interface, or the default vtable for the interface. |
pspec : |
the GParamSpec for the new property |
GParamSpec* g_object_interface_find_property (gpointer g_iface, const gchar *property_name);
Finds the GParamSpec with the given name for an interface.
Generally, the interface vtable passed in as g_iface
will be the default vtable from g_type_default_interface_ref()
, or, if the
interface has already been loaded,
g_type_default_interface_peek()
.
g_iface : |
any interface vtable for the interface, or the default vtable for the interface |
property_name : |
name of a property to lookup. |
Returns : | the GParamSpec for the property of the interface with the
name property_name , or
NULL if no such property exists. |
GParamSpec** g_object_interface_list_properties (gpointer g_iface, guint *n_properties_p);
Lists the properties of an interface. Generally, the interface vtable passed in
as g_iface
will be the default vtable from
g_type_default_interface_ref()
, or, if the
interface has already been loaded, g_type_default_interface_peek()
.
g_iface : |
any interface vtable for the interface, or the default vtable for the interface |
n_properties_p : |
location to store number of properties returned. |
Returns : | a pointer to an array of pointers to GParamSpec
structures. The paramspecs are owned by GLib, but the array should be
freed with g_free() when done with it. |
gpointer g_object_new (GType object_type, const gchar *first_property_name, ...);
Creates a new instance of a GObject subtype and sets its properties. Construction parameters (see G_PARAM_CONSTRUCT, G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.
object_type : |
the type id of the GObject subtype to instantiate |
first_property_name : |
the name of the first property |
... : |
the value of the first property, followed optionally by more
name/value pairs, followed by NULL |
Returns : | a new instance of object_type
|
gpointer g_object_newv (GType object_type, guint n_parameters, GParameter *parameters);
Creates a new instance of a GObject subtype and sets its properties. Construction parameters (see G_PARAM_CONSTRUCT, G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.
object_type : |
the type id of the GObject subtype to instantiate |
n_parameters : |
the length of the parameters
array |
parameters : |
an array of GParameter |
Returns : | a new instance of object_type
|
typedef struct {
const gchar *name;
GValue value;
} GParameter;
The GParameter struct is an auxiliary structure
used to hand parameter name/value pairs to g_object_newv()
.
gpointer g_object_ref (gpointer object);
Increases the reference count of object
.
object : |
a GObject |
Returns : | object |
void g_object_unref (gpointer object);
Decreases the reference count if object
.
When its reference count drops to 0, the object is finalized (i.e. its memory is
freed).
object : |
a GObject |
gpointer g_object_ref_sink (gpointer object);
Increase the reference count of object
,
and possibly remove the
floating reference, if
object
has a floating reference.
object : |
a GObject |
Returns : |
object
|
gboolean g_object_is_floating (gpointer object);
Checks wether object
has a
floating
reference.
void g_object_force_floating (GObject *object);
This function is intended for GObject implementations to
re-enforce a
floating object reference. Doing this is seldomly
required, all GObjects are created with a floating
reference which usually just needs to be sunken by calling
g_object_ref_sink()
.
object : |
a GObject |
void (*GWeakNotify) (gpointer data, GObject *where_the_object_was);
A GWeakNotify function can be added to an object as a callback that gets triggered when the object is finalized. Since the object is already being finalized when the GWeakNotify is called, there's not much that can be done with the object, apart from e.g. using its adress as hash-index or the like.
data : |
data that was provided when the weak reference was established |
where_the_object_was : |
the object being finalized |
void g_object_weak_ref (GObject *object, GWeakNotify notify, gpointer data);
Adds a weak reference callback to an object. Weak references are used for
notification when an object is finalized. They are called "weak references"
because they allow to safely hold a pointer to an object without calling g_object_ref()
(g_object_ref()
adds a strong reference, that is,
forces the object to stay alive).
object : |
GObject to reference weakly |
notify : |
callback to invoke before the object is freed |
data : |
extra data to pass to notify |
void g_object_weak_unref (GObject *object, GWeakNotify notify, gpointer data);
Removes a weak reference callback to an object.
object : |
GObject to remove a weak reference from |
notify : |
callback to search for |
data : |
data to search for |
void g_object_add_weak_pointer (GObject *object, gpointer *weak_pointer_location);
Adds a weak reference from weak_pointer to object
to indicate that the pointer located at
weak_pointer_location
is only valid during the lifetime of object
.
When the object
is finalized, weak_pointer
will be set to NULL
.
object : |
The object that should be weak referenced. |
weak_pointer_location : |
The memory address of a pointer. |
void g_object_remove_weak_pointer (GObject *object, gpointer *weak_pointer_location);
Removes a weak reference from object
that was previously added using g_object_add_weak_pointer()
. The weak_pointer_location
has to match the one
used with g_object_add_weak_pointer()
.
object : |
The object that is weak referenced. |
weak_pointer_location : |
The memory address of a pointer. |
void (*GToggleNotify) (gpointer data, GObject *object, gboolean is_last_ref);
A callback function used for notification when the state of a toggle reference
changes. See g_object_add_toggle_ref()
.
data : |
Callback data passed to g_object_add_toggle_ref() |
object : |
The object on which g_object_add_toggle_ref() was called. |
is_last_ref : |
TRUE if the toggle reference is now the
last reference to the object. FALSE
if the toggle reference was the last reference and there are now other
references. |
void g_object_add_toggle_ref (GObject *object, GToggleNotify notify, gpointer data);
Increases the reference count of the object by one and sets a callback to be called when all other references to the object are dropped, or when this is already the last reference to the object and another reference is established.
This functionality is intended for binding object
to a proxy object managed by another memory manager. This is done with two
paired references: the strong reference added by
g_object_add_toggle_ref()
and a reverse reference
to the proxy object which is either a strong reference or weak reference.
The setup is that when there are no other references to object
, only a weak reference is held in
the reverse direction from object
to the proxy object, but when there are other references held to
object
, a strong reference is held. The
notify
callback is called when the reference from
object
to the proxy object should be
toggled from strong to weak (is_last_ref
true) or weak to strong (is_last_ref
false).
Since a (normal) reference must be held to the object before calling
g_object_toggle_ref()
, the initial state of the reverse link is always
strong.
Multiple toggle references may be added to the same gobject, however if there are multiple toggle references to an object, none of them will ever be notified until all but one are removed. For this reason, use a toggle reference only if there is an important state in the proxy object.
object : |
a GObject |
notify : |
a function to call when this reference is the last reference to the object, or is no longer the last reference. |
data : |
data to pass to notify
|
void g_object_remove_toggle_ref (GObject *object, GToggleNotify notify, gpointer data);
Removes a reference added with g_object_add_toggle_ref()
. The reference count of
the object is decreased by one.
object : |
a GObject |
notify : |
a function to call when this reference is the last reference to the object, or is no longer the last reference. |
data : |
data to pass to notify
|
gpointer g_object_connect (gpointer object, const gchar *signal_spec, ...);
A convenient function to connect multiple signals at once.
The signal specs expected by this function have the form
"modifier::signal_name", where modifier can be one of the following:
signal |
equivalent to |
object_signal, object-signal |
equivalent to |
swapped_signal, swapped-signal |
equivalent to |
swapped_object_signal, swapped-object-signal |
equivalent to |
signal_after, signal-after |
equivalent to |
object_signal_after, object-signal-after |
equivalent to |
swapped_signal_after, swapped-signal-after |
equivalent to |
swapped_object_signal_after, swapped-object-signal-after |
equivalent to |
menu->toplevel = g_object_connect (g_object_new (GTK_TYPE_WINDOW, "type", GTK_WINDOW_POPUP, "child", menu, NULL),
"signal::event", gtk_menu_window_event, menu, "signal::size_request", gtk_menu_window_size_request, menu, "signal::destroy", gtk_widget_destroyed, &menu->toplevel, NULL);
void g_object_disconnect (gpointer object, const gchar *signal_spec, ...);
A convenience function to disconnect multiple signals at once.
The signal specs expected by this function have the form "any_signal", which means to disconnect any signal with matching callback and data, or "any_signal::signal_name", which only disconnects the signal named "signal_name".
void g_object_set (gpointer object, const gchar *first_property_name, ...);
Sets properties on an object.
object : |
a GObject |
first_property_name : |
name of the first property to set |
... : |
value for the first property, followed optionally by more name/value
pairs, followed by NULL |
void g_object_get (gpointer object, const gchar *first_property_name, ...);
Gets properties of an object.
In general, a copy is made of the property contents and the caller is
responsible for freeing the memory in the appropriate manner for the type, for
instance by calling g_free()
or g_object_unref()
.
Example 5. Using g_object_get()
An example of using g_object_get()
to get the contents
of three properties - one of type
G_TYPE_INT, one of type G_TYPE_STRING, and one of type G_TYPE_OBJECT:
gint intval;
gchar *strval;
GObject *objval;
g_object_get (my_object,
"intproperty", &intval,
"strproperty", &strval,
"objproperty", &objval,
NULL);
/* Do something with intval, strval, objval */
g_free (strval);
g_object_unref (objval);
object : |
a GObject |
first_property_name : |
name of the first property to get |
... : |
return location for the first property, followed optionally by more
name/return location pairs, followed by NULL
|
void g_object_notify (GObject *object, const gchar *property_name);
Emits a "notify" signal for the property
property_name
on object
.
object : |
a GObject |
property_name : |
the name of a property installed on the class of object . |
void g_object_freeze_notify (GObject *object);
Stops emission of "notify" signals on object
.
The signals are queued until g_object_thaw_notify()
is called on object
. This is necessary for accessors
that modify multiple properties to prevent premature notification while the
object is still being modified.
object : |
a GObject |
void g_object_thaw_notify (GObject *object);
Reverts the effect of a previous call to g_object_freeze_notify()
. This causes all queued
"notify" signals on object
to be emitted.
object : |
a GObject |
gpointer g_object_get_data (GObject *object, const gchar *key);
Gets a named field from the objects table of associations (see g_object_set_data()
).
object : |
GObject containing the associations |
key : |
name of the key for that association |
Returns : | the data if found, or NULL if no such
data exists. |
void g_object_set_data (GObject *object, const gchar *key, gpointer data);
Each object carries around a table of associations from strings to pointers.
This function sets an association.
If the object already had an association with that name, the old association
will be destroyed.
object : |
GObject containing the associations. |
key : |
name of the key |
data : |
data to associate with that key |
void g_object_set_data_full (GObject *object, const gchar *key, gpointer data, GDestroyNotify destroy);
Like g_object_set_data()
except it adds notification for
when the association is destroyed, either by setting it to a different value or
when the object is destroyed.
object : |
GObject containing the associations |
key : |
name of the key |
data : |
data to associate with that key |
destroy : |
function to call when the association is destroyed |
gpointer g_object_steal_data (GObject *object, const gchar *key);
Removes a specified datum from the object's data associations, without invoking the association's destroy handler.
object : |
GObject containing the associations |
key : |
name of the key |
Returns : | the data if found, or NULL if no such
data exists. |
gpointer g_object_get_qdata (GObject *object, GQuark quark);
This function gets back user data pointers stored via
g_object_set_qdata()
.
object : |
The GObject to get a stored user data pointer from |
quark : |
A GQuark, naming the user data pointer |
Returns : | The user data pointer set, or NULL
|
void g_object_set_qdata (GObject *object, GQuark quark, gpointer data);
This sets an opaque, named pointer on an object. The name is specified through a GQuark
(retrived e.g. via
g_quark_from_static_string()
), and the pointer can
be gotten back from the object
with g_object_get_qdata()
until the object
is finalized. Setting a
previously set user data pointer, overrides (frees) the old pointer set, using NULL
as pointer essentially removes the data stored.
object : |
The GObject to set store a user data pointer |
quark : |
A GQuark, naming the user data pointer |
data : |
An opaque user data pointer |
void g_object_set_qdata_full (GObject *object, GQuark quark, gpointer data, GDestroyNotify destroy);
This function works like g_object_set_qdata()
, but in addition, a void
(*destroy) (gpointer) function may be specified which is called with
data
as argument when the object
is finalized, or the data is being overwritten by a call to g_object_set_qdata()
with the same quark
.
object : |
The GObject to set store a user data pointer |
quark : |
A GQuark, naming the user data pointer |
data : |
An opaque user data pointer |
destroy : |
Function to invoke with data
as argument, when data needs to
be freed |
gpointer g_object_steal_qdata (GObject *object, GQuark quark);
This function gets back user data pointers stored via
g_object_set_qdata()
and removes the data
from object without invoking it's
destroy()
function (if any was set). Usually, calling this function is
only required to update user data pointers with a destroy notifier, for example:
void
object_add_to_user_list (GObject *object, const gchar *new_string)
{
/* the quark, naming the object data */
GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
/* retrive the old string list */
GList *list = g_object_steal_qdata (object, quark_string_list);
/* prepend new string */
list = g_list_prepend (list, g_strdup (new_string));
/* this changed 'list', so we need to set it again */
g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
}
static void
free_string_list (gpointer data)
{
GList *node, *list = data;
for (node = list; node; node = node->next)
g_free (node->data);
g_list_free (list);
}
Using g_object_get_qdata()
in the above example, instead
of g_object_steal_qdata()
would have left the destroy function set, and thus the partial string list would
have been freed upon g_object_set_qdata_full()
.
object : |
The GObject to get a stored user data pointer from |
quark : |
A GQuark, naming the user data pointer |
Returns : | The user data pointer set, or NULL
|
void g_object_set_property (GObject *object, const gchar *property_name, const GValue *value);
Sets a property on an object.
object : |
a GObject |
property_name : |
the name of the property to set |
value : |
the value |
void g_object_get_property (GObject *object, const gchar *property_name, GValue *value);
Gets a property of an object.
In general, a copy is made of the property contents and the caller is
responsible for freeing the memory by calling
g_value_unset()
.
Note that g_object_get_property()
is really intended for
language bindings, g_object_get()
is much more convenient for C
programming.
object : |
a GObject |
property_name : |
the name of the property to get |
value : |
return location for the property value |
GObject* g_object_new_valist (GType object_type, const gchar *first_property_name, va_list var_args);
Creates a new instance of a GObject subtype and sets its properties. Construction parameters (see G_PARAM_CONSTRUCT, G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.
object_type : |
the type id of the GObject subtype to instantiate |
first_property_name : |
the name of the first property |
var_args : |
the value of the first property, followed optionally by more
name/value pairs, followed by NULL |
Returns : | a new instance of object_type
|
void g_object_set_valist (GObject *object, const gchar *first_property_name, va_list var_args);
Sets properties on an object.
object : |
a GObject |
first_property_name : |
name of the first property to set |
var_args : |
value for the first property, followed optionally by more name/value
pairs, followed by NULL |
void g_object_get_valist (GObject *object, const gchar *first_property_name, va_list var_args);
Gets properties of an object.
In general, a copy is made of the property contents and the caller is
responsible for freeing the memory in the appropriate manner for the type, for
instance by calling g_free()
or g_object_unref()
.
See g_object_get()
.
object : |
a GObject |
first_property_name : |
name of the first property to get |
var_args : |
return location for the first property, followed optionally by more
name/return location pairs, followed by NULL
|
void g_object_watch_closure (GObject *object, GClosure *closure);
This function essentially limits the life time of the closure
to the life time of the object. That is, when the object is finalized, the
closure
is invalidated by calling g_closure_invalidate()
on it, in order to prevent
invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref()
and g_object_unref()
are added as marshal guards to the
closure
, to ensure that an extra reference count is held on
object
during invocation of the closure
.
Usually, this function will be called on closures that use this object
as closure data.
object : |
GObject restricting lifetime of closure
|
closure : |
GClosure to watch |
void g_object_run_dispose (GObject *object);
Releases all references to other objects. This can be used to break reference cycles.
Note: This functions should only be called from object system implementations. |
object : |
a GObject |
#define G_OBJECT_WARN_INVALID_PROPERTY_ID(object, property_id, pspec)
This macros should be used to emit a standard warning about unexpected
properties in set_property()
and get_property()
implementations.
object : |
the GObject on which set_property()
or get_property() was called |
property_id : |
the numeric id of the property |
pspec : |
the GParamSpec of the property |
void user_function (GObject *gobject, GParamSpec *arg1, gpointer user_data) : Run first / No recursion / Has details / Action / No hooks
The notify signal is emitted on an object when one of its properties has been changed. Note that getting this signal does not guarantee that the value of the property has actually changed, it may also be emitted when the setter for the property is called to reinstate the previous value.
gobject : |
the object which received the signal. |
pspec : |
the GParamSpec of the property which changed |
user_data : |
user data set when the signal handler was connected. |
g_param_spec_object()
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© 2008 Nokia Corporation. All rights reserved. This documentation can be used in the connection with this Product to help and support the user. |