boost::functionN — A set of generalized function pointers that can be used for callbacks or wrapping function objects.
template<typename R, typename T1, typename T2, ..., typename TN, typename Allocator = std::allocator<void> > class functionN : public function_base { public: // types typedef R result_type; typedef Allocator allocator_type; typedef T1 argument_type; // If N == 1 typedef T1 first_argument_type; // If N == 2 typedef T2 second_argument_type; // If N == 2 typedef T1 arg1_type; typedef T2 arg2_type; . . . typedef TN argN_type; // static constants static const int arity = N; // Lambda library support template<typename Args> struct sig { // types typedef result_type type; }; // construct/copy/destruct functionN(); functionN(const functionN&); template<typename F> functionN(F); functionN& operator=(const functionN&); ~functionN(); // modifiers void swap(const functionN&); void clear(); // capacity bool empty() const; operator safe_bool() const; bool operator!() const; // target access template<typename Functor> Functor* target(); template<typename Functor> const Functor* target() const; template<typename Functor> bool contains(const Functor&) const; const std::type_info& target_type() const; // invocation result_type operator()(arg1_type, arg2_type, ..., argN_type) const; }; // specialized algorithms template<typename T1, typename T2, ..., typename TN, typename Allocator> void swap(functionN<T1, T2, ..., TN, Allocator>&, functionN<T1, T2, ..., TN, Allocator>&); // comparison operators template<typename T1, typename T2, ..., typename TN, typename Allocator, typename Functor> bool operator==(const functionN<T1, T2, ..., TN, Allocator>&, Functor); template<typename T1, typename T2, ..., typename TN, typename Allocator, typename Functor> bool operator==(Functor, const functionN<T1, T2, ..., TN, Allocator>&); template<typename T1, typename T2, ..., typename TN, typename Allocator, typename Functor> bool operator==(const functionN<T1, T2, ..., TN, Allocator>&, reference_wrapper<Functor>); template<typename T1, typename T2, ..., typename TN, typename Allocator, typename Functor> bool operator==(reference_wrapper<Functor>, const functionN<T1, T2, ..., TN, Allocator>&); template<typename T1, typename T2, ..., typename TN, typename Allocator1, typename U1, typename U2, ..., typename UN, typename Allocator2> void operator==(const functionN<T1, T2, ..., TN, Allocator1>&, const functionN<U1, U2, ..., UN, Allocator2>&); template<typename T1, typename T2, ..., typename TN, typename Allocator, typename Functor> bool operator!=(const functionN<T1, T2, ..., TN, Allocator>&, Functor); template<typename T1, typename T2, ..., typename TN, typename Allocator, typename Functor> bool operator!=(Functor, const functionN<T1, T2, ..., TN, Allocator>&); template<typename T1, typename T2, ..., typename TN, typename Allocator, typename Functor> bool operator!=(const functionN<T1, T2, ..., TN, Allocator>&, reference_wrapper<Functor>); template<typename T1, typename T2, ..., typename TN, typename Allocator, typename Functor> bool operator!=(reference_wrapper<Functor>, const functionN<T1, T2, ..., TN, Allocator>&); template<typename T1, typename T2, ..., typename TN, typename Allocator1, typename U1, typename U2, ..., typename UN, typename Allocator2> void operator!=(const functionN<T1, T2, ..., TN, Allocator1>&, const functionN<U1, U2, ..., UN, Allocator2>&);
Class template functionN is actually a family of related classes function0, function1, etc., up to some implementation-defined maximum. In this context, N refers to the number of parameters.
Postconditions: | this->empty() |
Throws: | Will not throw. |
functionN(const functionN& f);
Postconditions: | Contains a copy of the f's target, if it has one, or is empty if f.empty(). |
Throws: | Will not throw unless copying the target of f throws. |
Requires: | F is a function object Callable from this. |
Postconditions: | *this targets a copy of f if f is nonempty, or this->empty() if f is empty. |
functionN& operator=(const functionN& f);
Effects: | If !this->empty(), destroys the target of this. |
template<typename Functor> Functor* target(); template<typename Functor> const Functor* target() const;
Returns: | If this stores a target of type Functor, returns the address of the target. Otherwise, returns the NULL pointer. |
Throws: | Will not throw. |
Returns: | true if this->target<Functor>() is non-NULL and function_equal(*(this->target<Functor>()), f) |
Returns: | typeid of the target function object, or typeid(void) if this->empty(). |
Throws: | Will not throw. |
Effects: | f(a1, a2, ..., aN), where f is the target of *this. |
Returns: | if R is void, nothing is returned; otherwise, the return value of the call to f is returned. |
Throws: | bad_function_call if this->empty(). Otherwise, may through any exception thrown by the target function f. |
template<typename T1, typename T2, ..., typename TN, typename Allocator, typename Functor> bool operator==(const functionN<T1, T2, ..., TN, Allocator>& f, Functor g); template<typename T1, typename T2, ..., typename TN, typename Allocator, typename Functor> bool operator==(Functor g, const functionN<T1, T2, ..., TN, Allocator>& f); template<typename T1, typename T2, ..., typename TN, typename Allocator, typename Functor> bool operator==(const functionN<T1, T2, ..., TN, Allocator>& f, reference_wrapper<Functor> g); template<typename T1, typename T2, ..., typename TN, typename Allocator, typename Functor> bool operator==(reference_wrapper<Functor> g, const functionN<T1, T2, ..., TN, Allocator>& f); template<typename T1, typename T2, ..., typename TN, typename Allocator1, typename U1, typename U2, ..., typename UN, typename Allocator2> void operator==(const functionN<T1, T2, ..., TN, Allocator1>& f1, const functionN<U1, U2, ..., UN, Allocator2>& f2);
Returns: | True when f stores an object of
type Functor and one of the following conditions applies:
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Notes: | functionN objects are not EqualityComparable. |
Rationale: | The safe_bool conversion opens a loophole whereby two functionN instances can be compared via ==, although this is not feasible to implement. The undefined void operator== closes the loophole and ensures a compile-time or link-time error. |
template<typename T1, typename T2, ..., typename TN, typename Allocator, typename Functor> bool operator!=(const functionN<T1, T2, ..., TN, Allocator>& f, Functor g); template<typename T1, typename T2, ..., typename TN, typename Allocator, typename Functor> bool operator!=(Functor g, const functionN<T1, T2, ..., TN, Allocator>& f); template<typename T1, typename T2, ..., typename TN, typename Allocator, typename Functor> bool operator!=(const functionN<T1, T2, ..., TN, Allocator>& f, reference_wrapper<Functor> g); template<typename T1, typename T2, ..., typename TN, typename Allocator, typename Functor> bool operator!=(reference_wrapper<Functor> g, const functionN<T1, T2, ..., TN, Allocator>& f); template<typename T1, typename T2, ..., typename TN, typename Allocator1, typename U1, typename U2, ..., typename UN, typename Allocator2> void operator!=(const functionN<T1, T2, ..., TN, Allocator1>& f1, const functionN<U1, U2, ..., UN, Allocator2>& f2);
Returns: | True when f does not store an
object of type Functor or it stores an object of
type Functor and one of the following conditions
applies:
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Notes: | functionN objects are not EqualityComparable. |
Rationale: | The safe_bool conversion opens a loophole whereby two functionN instances can be compared via !=, although this is not feasible to implement. The undefined void operator!= closes the loophole and ensures a compile-time or link-time error. |
Copyright © 2001-2004 Douglas Gregor |