Link against: ProfileEngine.lib
WriteDeviceData
No capabilities needed for reading profiles.
#include <ProEngFactory.h>
You can create new instances of Profiles Engines, Notification Handlers and Alert Tone Seekers by using this factory.
Example:
// Create a new instance of Profiles Engine: MProEngEngine* engine = ProEngFactory::NewEngineLC(); // Create a new instance of Notification Handler: MProEngNotifyHandler* notifyHandler = ProEngFactory::NewNotifyHandlerL(); // Create a new instance of Alert Tone Seeker: MProEngAlertToneSeeker* toneSeeker = ProEngFactory::NewAlertToneSeekerL();
Static Public Member Functions | |
static IMPORT_C MProEngEngine * | NewEngineL () |
Create a new instance of Profiles Engine. | |
static IMPORT_C MProEngEngine * | NewEngineLC () |
Create a new instance of Profiles Engine. | |
static IMPORT_C MProEngEngine * | NewEngineL (RFs &aFs) |
Create a new instance of Profiles Engine. | |
static IMPORT_C MProEngEngine * | NewEngineLC (RFs &aFs) |
Create a new instance of Profiles Engine. | |
static IMPORT_C MProEngNotifyHandler * | NewNotifyHandlerL () |
Create a new instance of Profiles Notification Handler. | |
static IMPORT_C MProEngAlertToneSeeker * | NewAlertToneSeekerL () |
Create a new instance of Profiles Alert Tone Seeker. |
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Create a new instance of Profiles Alert Tone Seeker.
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Create a new instance of Profiles Engine.
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Create a new instance of Profiles Engine.
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Create a new instance of Profiles Engine. The created object is pushed into the cleanup stack.
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Create a new instance of Profiles Engine. The created object is pushed into the cleanup stack.
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Create a new instance of Profiles Notification Handler.
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