_GIOChannel Struct Reference
#include <
giochannel.h
>
Data Fields
guint
ref_count
GIOFuncs
*
funcs
gchar
*
encoding
GIConv
read_cd
GIConv
write_cd
gchar
*
line_term
guint
line_term_len
gsize
buf_size
GString
*
read_buf
GString
*
encoded_read_buf
GString
*
write_buf
gchar
partial_write_buf
[6]
guint
use_buffer
: 1
guint
do_encode
: 1
guint
close_on_unref
: 1
guint
is_readable
: 1
guint
is_writeable
: 1
guint
is_seekable
: 1
gpointer
reserved1
gpointer
reserved2
Field Documentation
gsize
_GIOChannel::buf_size
guint
_GIOChannel::close_on_unref
guint
_GIOChannel::do_encode
GString
*
_GIOChannel::encoded_read_buf
gchar
*
_GIOChannel::encoding
GIOFuncs
*
_GIOChannel::funcs
guint
_GIOChannel::is_readable
guint
_GIOChannel::is_seekable
guint
_GIOChannel::is_writeable
gchar
*
_GIOChannel::line_term
guint
_GIOChannel::line_term_len
gchar
_GIOChannel::partial_write_buf
[6]
GString
*
_GIOChannel::read_buf
GIConv
_GIOChannel::read_cd
guint
_GIOChannel::ref_count
gpointer
_GIOChannel::reserved1
gpointer
_GIOChannel::reserved2
guint
_GIOChannel::use_buffer
GString
*
_GIOChannel::write_buf
GIConv
_GIOChannel::write_cd
The documentation for this struct was generated from the following file:
giochannel.h