Package com.sun.lwuit.animations

All components are animatable by potential and additional animations (unrelated to a specific component) can be installed on the fly, transitions between forms are also handled as part of this package.

See:
          Description

Interface Summary
Animation Allows any object to react to events and draw an animation at a fixed interval.
 

Class Summary
AnimationObject An animation object is an element within the timeline that has a visibility state for rendering at a given point in time.
CommonTransitions Contains common transition animations including the following: Slide - the exiting form slides out of the screen while the new form slides in.
Motion Abstracts the notion of physical motion over time from a numeric location to another.
Timeline A timeline represents the motions of animation objects
Transition Represents a transition animation between two forms this class is used internally by Display to play an animation when moving from one form to the next.
Transition3D Transitions utilizing the M3G API for 3D effects, this transition requires M3G (JSR 184) support on the device in order to work properly.
 

Package com.sun.lwuit.animations Description

All components are animatable by potential and additional animations (unrelated to a specific component) can be installed on the fly, transitions between forms are also handled as part of this package. Animation thread handling and painting is handled uniformly to avoid the complexity of threading and its potential performance penalty on small devices.