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MIDP 2.0 | |||||||||
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Command
to the item.
Displayable
.
Displayable.addCommand(javax.microedition.lcdui.Command)
, however when the
application first adds a command to an Alert
,
Alert.DISMISS_COMMAND
is implicitly removed.
Spacers
are restricted from having
Commands
, so this method will always
throw IllegalStateException
whenever it is called.
ALARM
AlertType
is a hint
to alert the user to an event for which
the user has previously requested to be notified.
Displayable
.Alert
image.
Alert
object with the
given title.
Alert
object with the given title,
content
string and image, and alert type.
AlertType
provides an indication of the nature
of alerts.Image
to the
Form
.
Item
into the Form
.
String
to the
Form
.
ChoiceGroup
.
Choice
.
List
.
Item
is to appear as a button.
Runnable
object r
to have
its run()
method
called later, serialized with the event stream, soon after completion of
the repaint cycle.
Canvas
class is a base class for writing
applications that need to
handle low-level events and to issue graphics calls for drawing to the
display.Canvas
object.
CertificateException
encapsulates an error that
occurred while a Certificate
is being used.Certificate
and specific error reason.
Certificate
,
and specific error reason.
ch
,
starting at the specified offset and for the specified number of
characters (length).
ChoiceGroup
element image.
ChoiceGroup
is a group of selectable elements intended to be
placed within a
Form
.ChoiceGroup
, specifying its
title and its type.
ChoiceGroup
, specifying its title,
the type of the
ChoiceGroup
, and an array of Strings
and Images
to be used as its
initial contents.
Player
and release its resources.
Player
indicating that the
Player
is closed.
Player
is closed.
getColor
.
getColor
.
getColor
.
getColor
.
getColor
.
getColor
.
Command
class is a construct that encapsulates
the semantic information of an action.Displayable d
.
RecordComparator.PRECEDES
if rec1
precedes rec2 in sort order, or RecordComparator.FOLLOWS
if rec1 follows rec2 in sort order, or
RecordComparator.EQUIVALENT
if rec1 and rec2
are equivalent in terms of sort order.
CONFIRMATION
AlertType
is a
hint to confirm user actions.
Gauge
with indefinite range.
Gauge
with indefinite range.
Control
object is used to control some media
processing functions.Controllable
provides an interface for
obtaining the Control
s from an object
like a Player
.(x_src, y_src, width, height)
to a destination area,
whose anchor point identified by anchor is located at
(x_dest, y_dest)
.
InputStream
.
Player
to play back media from an
InputStream
.
Player
from an input locator.
0xAARRGGBB
.
Forms
.CustomItem
subclass can specify its label.
DateField
is an editable component for presenting
date and time (calendar)
information that may be placed into a Form
.DateField
object with the specified
label and mode.
TimeZone
object and the default calendaring system for the
current locale.
Player
.
elementNum
.
elementNum
.
Item
referenced by
itemNum
.
elementNum
.
TextField
.
TextBox
.
ChoiceGroup
.
Choice
, leaving it
with zero elements.
Form
, leaving
it with zero items.
MIDlet
to terminate and enter the
Destroyed state.
Player
.
Player
.
Command
delivered to a listener to indicate that
the Alert
has been
dismissed.
Display
represents the manager of the display and
input devices of the
system.DOTTED
stroke style.
DOWN
game action.
(x1,y1)
and
(x2,y2)
using
the current color and stroke style.
String
using the current font and color.
String
using the current font and color.
Player
is updated.
Player
has reached the
end of the media.
ERROR
AlertType
is a hint
to alert the user to an erroneous operation.
EXCLUSIVE
is a choice having exactly one element
selected at time.
FIRE
game action.
Font
class represents fonts and font
metrics.FOREVER
indicates that an Alert
is
kept visible until the user
dismisses it.
Form
is a Screen
that contains
an arbitrary mixture of items: images,
read-only text fields, editable text fields, editable date fields, gauges,
choice groups, and custom items.Form
.
Form
with the specified
contents.
A
" game action.
B
" game action.
C
" game action.
D
" game action.
Gauge
object with the given
label, in interactive or non-interactive mode, with the given
maximum and initial values.
ImageItem
.
StringItem
.
MIDlet
with a mechanism to retrieve
named properties from the application management software.
Certificate
that caused the exception.
TextField
into a
character array starting at
index zero.
TextBox
into a
character array starting at
index zero.
0x00RRGGBB
based on the
colorSpecifier
passed in.
TextField
.
TextBox
.
Player
.
Control
interface.
Control
s
from the object that implements this interface.
Displayable
object for this
MIDlet
.
date
header field.
Alert
.
Display
object that is unique to this
MIDlet
.
expires
header field.
HttpConnection
.
Choice
element
contents to the available screen space.
Choice
element
contents to the available screen space.
Choice
element
contents to the available screen space.
StringItem
.
Choice
.
Font
used by the high level user interface
for the fontSpecifier
passed in.
Choice
.
Choice
.
Graphics
object that renders to this
image.
Canvas
.
HttpConnection
.
ImageItem
, or
null
if there is no
contained image.
Image
used in the Alert
.
Image
part of the element referenced by
elementNum
.
Image
part of the element referenced by
elementNum
.
Image
part of the element referenced by
elementNum
.
Alert
.
Item
object.
last-modified
header field.
TextField
.
TextBox
.
Gauge
object.
Player
's current media time.
MIDlet
for a requested connection.
Item
.
Item
.
Certificate
may not be used
from the validity period.
Certificate
may not be used
from the validity period.
HttpConnection
.
HttpsConnection
.
Item
.
Item
.
HttpConnection
.
HttpConnection
.
HttpConnection
.
ChoiceGroup
and returns the state of
all elements in the
boolean array
selectedArray_return
.
Choice
and returns the
state of all elements
in the
boolean array
selectedArray_return
.
List
and returns the
state of all elements
in the
boolean array
selectedArray_return
.
ChoiceGroup
that is
selected.
Choice
that is
selected.
List
that is selected.
Certificate
.
Certificate
used to establish the
secure connection with the server.
Certificate
.
Player
.
Alert
.
TextField
as a string value.
TextBox
as a string value.
String
part of the element referenced by
elementNum
.
String
part of the element referenced by
elementNum
.
String
part of the element referenced by
elementNum
.
StringItem
, or
null
if the StringItem
is
empty.
Displayable
.
Alert
will be shown.
Displayable
.
Alert
.
Certificate
.
Gauge
object.
Certificate
.
addRecord
, setRecord
, or
deleteRecord
methods) its version is
incremented.
Canvas
.
hideNotify()
shortly
after the Canvas
has been
removed from the display.
Item
is to appear as a hyperlink.
Image
class is used to hold graphical image
data.ImageItem
with the given label, image, layout
directive, and alternate text string.
ImageItem
object with the given label, image,
layout directive, alternate text string, and appearance mode.
IMPLICIT
is a choice in which the currently focused
element is selected when a Command
is initiated.
Gauge
with indefinite range.
Gauge
with indefinite range.
Gauge
has indefinite range.
INFO
AlertType
typically
provides non-threatening information to the
user.
TextField
.
TextBox
.
Form
just prior to
the item specified.
ChoiceGroup
just prior to
the element specified.
Choice
just prior to
the element specified.
List
just prior to
the element specified.
TextField
.
TextBox
.
CustomItem's
size and traversal
location need to be updated.
InvalidRecordIDException
with no
detail message.
InvalidRecordIDException
with the
specified detail message.
true
if the font is bold.
Canvas
is double buffered by the
implementation.
Gauge
.
true
if the font is italic.
VolumeControl
.
true
if the font is plain.
Displayable
is actually visible
on the display.
true
if the font is underlined.
Form
.Screen
or the elements of a
Choice
.
Item
objects.Item
has been
changed by the user.
Form
screen.Generic Connection
framework from the
Connected, Limited Device Configuration.Control
types that can
be used with a
Player
.0
.
1
.
2
.
3
.
4
.
5
.
6
.
7
.
8
.
9
.
#
).
*
).
Item
.
Item
should have a
bottom-aligned layout.
Item
should have a
horizontally centered layout.
Item.LAYOUT_CENTER
.
Item
should follow the default layout policy of its container.
Item.LAYOUT_DEFAULT
.
Item's
width may be increased to fill available space.
Item
should have a
left-aligned layout.
Item.LAYOUT_LEFT
.
Item
should the last on its line or row, and that the next
Item
(if any) in the container
should be placed on a new line or row.
Item.LAYOUT_NEWLINE_AFTER
.
Item
should be placed at the beginning of a new line or row.
Item.LAYOUT_NEWLINE_BEFORE
.
Item
should have a
right-aligned layout.
Item.LAYOUT_RIGHT
.
Item's
width may be reduced to its minimum width.
Item
should have a
top-aligned layout.
Item
should have a
vertically centered layout.
Item's
height may be increased to fill available space.
Item's
height may be reduced to its minimum height.
LEFT
game action.
Screen
containing list of choices.List
element image.
List
, specifying its title
and the type of the
list.
List
, specifying its title, the type
of the List
, and
an array of Strings
and Images
to be
used as its initial contents.
MIDlet
suite.
Manager
is the access point for obtaining
system dependent resources such as Players
for multimedia processing.MediaException
indicates an unexpected error
condition in a method.MediaException
with null
as its error detail message.
MediaException
with the specified detail
message.
MIDlet
is a MID Profile application.MIDlet
state change failed.MULTIPLE
is a choice that can have arbitrary number of
elements selected at a time.
MIDlet
to notify the application
management software that it has entered into the
Destroyed state.
Item's
containing Form
to notify
the Item's
ItemStateListener
.
isColor()
is
true
)
or graylevels (if isColor()
is false
)
that can be
represented on the device.
Canvas
.
MIDlet
to enter
the Paused state.
Item
is to have
a normal appearance.
Player
controls the rendering of time based media data.PlayerListener
is the interface for receiving
asynchronous
events generated by Players
.Player
event is observed.
AlertType
.
POPUP
is a choice having exactly one element
selected at a time.
Player
indicating that it has
acquired all the resources to begin playing.
PushRegistry
maintains a list of inbound
connections.Player
without
acquiring the scarce and exclusive resources.
Player
indicating that it has
acquired the required information but not the resources to function.
RecordStoreException
with no detail
message.
RecordStoreException
with the
specified detail message.
RecordStoreFullException
with no detail
message.
RecordStoreFullException
with the
specified detail message.
RecordStoreNotFoundException
with no detail message.
RecordStoreNotFoundException
with the
specified detail message.
RecordStoreNotOpenException
with no detail
message.
RecordStoreNotOpenException
with the
specified detail message.
Displayable
.
Displayable.removeCommand(javax.microedition.lcdui.Command)
, however when the
application removes the last command from an
Alert
, Alert.DISMISS_COMMAND
is implicitly
added.
Displayable.removeCommand
but with the following additional semantics.
Canvas
.
Canvas
.
MIDlet
with a mechanism to indicate
that it is interested in entering the Active
state.
RIGHT
game action.
IMPLICIT
Lists
.
itemNum
to the
specified item,
replacing the previous item.
String
and Image
parts of the
element referenced by elementNum
,
replacing the previous contents of the element.
String
and Image
parts of the
element referenced by elementNum
,
replacing the previous contents of the element.
String
and Image
parts of the
element referenced by elementNum
,
replacing the previous contents of the element.
ImageItem
, or
null
if no alternate text is provided.
TextField
from a
character array, replacing the
previous contents.
TextBox
from a character
array, replacing the
previous contents.
Commands
to this
Displayable
,
replacing any previous CommandListener
.
Displayable.setCommandListener(javax.microedition.lcdui.CommandListener)
but with the
following additional semantics.
TextField
.
TextBox
.
Alert
be made current, and that
nextDisplayable
be
made current
after the Alert
is dismissed.
Displayable
object be
made visible on the
display.
Displayable
that contains this
Item
be made current,
scrolls the Displayable
so that this
Item
is visible, and possibly
assigns the focus to this Item
.
Command
for this Item
.
Commands
,
so this method will always
throw IllegalStateException
whenever it is called.
Choice
element
contents to the available screen space.
Choice
element
contents to the available screen space.
Choice
element
contents to the available screen space.
StringItem
.
Choice
.
Choice
.
Choice
.
Canvas
is in full-screen mode
or in normal mode.
Image
object contained within the
ImageItem
.
Image
used in the Alert
.
Alert
.
TextField
.
TextBox
.
Commands
to this Item
,
replacing any previous
ItemCommandListener
.
ItemStateListener
for the
Form
, replacing any previous
ItemStateListener
.
Item
.
Spacers
are restricted to having
null
labels, so this method will
always throw
IllegalStateException
whenever it is called.
Player
will loop
and play the content.
TextField
.
TextBox
.
Gauge
object.
Player
's media time.
Player
associated with this
VolumeControl
.
Item
.
Command
to be used for an
IMPLICIT
List
selection
action.
ChoiceGroup
.
Choice
.
List
.
ChoiceGroup
objects of type
MULTIPLE
, this simply sets an
individual element's selected state.
MULTIPLE
, this simply sets an individual
element's selected
state.
Alert
.
TextField
as a string
value, replacing the
previous contents.
TextBox
as a string
value, replacing the previous contents.
StringItem
.
Displayable
,
replacing any
previous ticker.
Alert
is to be shown.
Displayable
.
Alert
.
Gauge
object.
showNotify()
immediately prior to this Canvas
being made
visible on the display.
ChoiceGroup
.
TextField
.
TextBox
.
Form
.
List
.
Displayable
has been changed.
Canvas
has
been changed.
SOLID
stroke style.
Spacer
with the given minimum
size.
Player
as soon as possible.
MIDlet
that it has entered the
Active state.
Player
indicating that the
Player
has already started.
Player
is started.
Player
.
Player
stops in response to the
stop
method call.
StringItem
object.
StringItem
object with the given label,
textual content, and appearance mode.
String
in this Font
.
Font
.
TextBox
class is a Screen
that allows
the user to enter and edit
text.TextBox
object with the given title
string, initial
contents, maximum size in characters, and constraints.
TextField
is an editable text component that may be
placed into
a Form
.TextField
object with the given label, initial
contents, maximum size in characters, and constraints.
Ticker
object, given its initial
contents string.
Timer
.Player
to play back tone sequences.
ToneControl
is the interface to enable playback of a
user-defined monotonic tone sequence.(x, y)
in the current coordinate system.
CustomItem
.
CustomItem
.
Player
indicating that it has
not acquired the required information and resources to function.
UP
game action.
VolumeControl
is an interface for manipulating
the audio volume of a Player
.WARNING
AlertType
is a hint
to warn the user of a potentially
dangerous operation.
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MIDP 2.0 | |||||||||
PREV NEXT | FRAMES NO FRAMES |