boost::function — A generalized function pointer that can be used for callbacks or wrapping function objects.
template<typename Signature, // Function type R (T1, T2, ..., TN) typename Allocator = std::allocator<void> > class function : public functionN<R, T1, T2, ..., TN, Allocator> { public: // types typedef R result_type; typedef Allocator allocator_type; typedef T1 argument_type; // If N == 1 typedef T1 first_argument_type; // If N == 2 typedef T2 second_argument_type; // If N == 2 typedef T1 arg1_type; typedef T2 arg2_type; . . . typedef TN argN_type; // static constants static const int arity = N; // Lambda library support template<typename Args> struct sig { // types typedef result_type type; }; // construct/copy/destruct function(); function(const functionN&); function(const function&); template<typename F> function(F); function& operator=(const function&); function& operator=(const function&); ~function(); // modifiers void swap(const function&); void clear(); // capacity bool empty() const; operator safe_bool() const; bool operator!() const; // target access template<typename Functor> Functor* target(); template<typename Functor> const Functor* target() const; template<typename Functor> bool contains(const Functor&) const; const std::type_info& target_type() const; // invocation result_type operator()(arg1_type, arg2_type, ..., argN_type) const; }; // specialized algorithms template<typename Signature, typename Allocator> void swap(function<Signature, Allocator>&, function<Signature, Allocator>&); // comparison operators template<typename Signature, typename Allocator, typename Functor> bool operator==(const function<Signature, Allocator>&, Functor); template<typename Signature, typename Allocator, typename Functor> bool operator==(Functor, const function<Signature, Allocator>&); template<typename Signature, typename Allocator, typename Functor> bool operator==(const function<Signature, Allocator>&, reference_wrapper<Functor>); template<typename Signature, typename Allocator, typename Functor> bool operator==(reference_wrapper<Functor>, const function<Signature, Allocator>&); template<typename Signature1, typename Allocator1, typename Signature2, typename Allocator2> void operator==(const function<Signature1, Allocator1>&, const function<Signature2, Allocator2>&); template<typename Signature, typename Allocator, typename Functor> bool operator!=(const function<Signature, Allocator>&, Functor); template<typename Signature, typename Allocator, typename Functor> bool operator!=(Functor, const function<Signature, Allocator>&); template<typename Signature, typename Allocator, typename Functor> bool operator!=(const function<Signature, Allocator>&, reference_wrapper<Functor>); template<typename Signature, typename Allocator, typename Functor> bool operator!=(reference_wrapper<Functor>, const function<Signature, Allocator>&); template<typename Signature1, typename Allocator1, typename Signature2, typename Allocator2> void operator!=(const function<Signature1, Allocator1>&, const function<Signature2, Allocator2>&);
Class template function is a thin wrapper around the numbered class templates function0, function1, etc. It accepts a function type with N arguments and will will derive from functionN instantiated with the arguments it receives.
The semantics of all operations in class template function are equivalent to that of the underlying functionN object, although additional member functions are required to allow proper copy construction and copy assignment of function objects.
Postconditions: | this->empty() |
Throws: | Will not throw. |
function(const functionN& f);
Postconditions: | Contains a copy of the f's target, if it has one, or is empty if f.empty(). |
Throws: | Will not throw unless copying the target of f throws. |
function(const function& f);
Postconditions: | Contains a copy of the f's target, if it has one, or is empty if f.empty(). |
Throws: | Will not throw unless copying the target of f throws. |
Requires: | F is a function object Callable from this. |
Postconditions: | *this targets a copy of f if f is nonempty, or this->empty() if f is empty. |
function& operator=(const function& f);
function& operator=(const function& f);
Postconditions: | If copy construction of the target of f does not throw, *this targets a copy of f's target, if it has one, or is empty if f.empty(). |
Throws: | Will not throw when the target of f is a stateless function object or a reference to the function object. If copy construction does throw, this->empty(). |
Effects: | If !this->empty(), destroys the target of this. |
template<typename Functor> Functor* target(); template<typename Functor> const Functor* target() const;
Returns: | If this stores a target of type Functor, returns the address of the target. Otherwise, returns the NULL pointer. |
Throws: | Will not throw. |
Returns: | true if this->target<Functor>() is non-NULL and function_equal(*(this->target<Functor>()), f) |
Returns: | typeid of the target function object, or typeid(void) if this->empty(). |
Throws: | Will not throw. |
Effects: | f(a1, a2, ..., aN), where f is the target of *this. |
Returns: | if R is void, nothing is returned; otherwise, the return value of the call to f is returned. |
Throws: | bad_function_call if this->empty(). Otherwise, may through any exception thrown by the target function f. |
template<typename Signature, typename Allocator, typename Functor> bool operator==(const function<Signature, Allocator>& f, Functor g); template<typename Signature, typename Allocator, typename Functor> bool operator==(Functor g, const function<Signature, Allocator>& f); template<typename Signature, typename Allocator, typename Functor> bool operator==(const function<Signature, Allocator>& f, reference_wrapper<Functor> g); template<typename Signature, typename Allocator, typename Functor> bool operator==(reference_wrapper<Functor> g, const function<Signature, Allocator>& f); template<typename Signature1, typename Allocator1, typename Signature2, typename Allocator2> void operator==(const function<Signature1, Allocator1>& f1, const function<Signature2, Allocator2>& f2);
Returns: | True when
f stores an object of
type Functor and one of the following conditions applies:
|
Notes: | function objects are not EqualityComparable. |
Rationale: | The safe_bool conversion opens a loophole whereby two function instances can be compared via ==, although this is not feasible to implement. The undefined void operator== closes the loophole and ensures a compile-time or link-time error. |
template<typename Signature, typename Allocator, typename Functor> bool operator!=(const function<Signature, Allocator>& f, Functor g); template<typename Signature, typename Allocator, typename Functor> bool operator!=(Functor g, const function<Signature, Allocator>& f); template<typename Signature, typename Allocator, typename Functor> bool operator!=(const function<Signature, Allocator>& f, reference_wrapper<Functor> g); template<typename Signature, typename Allocator, typename Functor> bool operator!=(reference_wrapper<Functor> g, const function<Signature, Allocator>& f); template<typename Signature1, typename Allocator1, typename Signature2, typename Allocator2> void operator!=(const function<Signature1, Allocator1>& f1, const function<Signature2, Allocator2>& f2);
Returns: | True when
f does not store an
object of type Functor or it stores an object of
type Functor and one of the following conditions
applies:
|
Notes: | function objects are not EqualityComparable. |
Rationale: | The safe_bool conversion opens a loophole whereby two function instances can be compared via !=, although this is not feasible to implement. The undefined void operator!= closes the loophole and ensures a compile-time or link-time error. |
Copyright © 2001-2004 Douglas Gregor |