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Packages that use AnimationObject | |
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com.sun.lwuit.animations | All components are animatable by potential and additional animations (unrelated to a specific component) can be installed on the fly, transitions between forms are also handled as part of this package. |
Uses of AnimationObject in com.sun.lwuit.animations |
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Methods in com.sun.lwuit.animations that return AnimationObject | |
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AnimationObject |
AnimationObject.copy()
Creates a copy of the given animation object |
static AnimationObject |
AnimationObject.createAnimationImage(Image img,
int x,
int y)
Creates an animation object instance that can define the animation properties for an image |
static AnimationObject |
AnimationObject.createAnimationImage(java.lang.String imageName,
Resources res,
int x,
int y)
Creates an animation object instance that can define the animation properties for an image. |
AnimationObject |
Timeline.getAnimation(int i)
Returns the animation object in the given offset |
AnimationObject |
Timeline.getAnimationAt(int x,
int y)
Returns the animation object at the given X/Y coordinate in the timeline for the current frame. |
Methods in com.sun.lwuit.animations with parameters of type AnimationObject | |
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void |
Timeline.addAnimation(AnimationObject o)
Adds an animation object to show using this timeline |
static Timeline |
Timeline.createTimeline(int duration,
AnimationObject[] animations,
Dimension size)
Create a new timeline animation |
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